# [[How to create a CLI for a Python script]] ![[How to create a CLI for a Python script.svg]] You can create a [[CLI]] for a [[Python]] script by including a wrapper that allows the user to interact with your app directly rather than sending, for example, HTTP requests to it. Here's an example of what that might look like: ```python from two_player_dnd import create_game def run_interactive_game(): simulator, protagonist_name, storyteller_name, protagonist_description, storyteller_description, specified_quest = create_game() print("\n🎲 Welcome to Two-Player D&D (CLI Mode)!") print(f"(Dungeon Master): {simulator.agents[0].message_history[-1]}\n") while True: user_input = input(f"You ({protagonist_name}): ").strip() if user_input.lower() in {"exit", "quit"}: print("👋 Ending game. Goodbye!") break simulator.inject(protagonist_name, user_input) name, message = simulator.step() print(f"\n({name}): {message}\n") if __name__ == "__main__": run_interactive_game() ``` [^1] ## References %% # Excalidraw Data ## Text Elements ## Drawing ```json { "type": "excalidraw", "version": 2, "source": "https://github.com/zsviczian/obsidian-excalidraw-plugin/releases/tag/2.1.4", "elements": [ { "id": "4y8R7iOA", "type": "text", "x": 118.49495565891266, "y": -333.44393157958984, "width": 3.8599853515625, "height": 24, "angle": 0, "strokeColor": "#1e1e1e", "backgroundColor": "transparent", "fillStyle": "solid", "strokeWidth": 2, "strokeStyle": "solid", "roughness": 1, "opacity": 100, "groupIds": [], "frameId": null, "roundness": null, "seed": 967149026, "version": 2, "versionNonce": 939059582, "isDeleted": true, "boundElements": null, "updated": 1713723615080, "link": null, "locked": false, "text": "", "rawText": "", "fontSize": 20, "fontFamily": 4, "textAlign": "left", "verticalAlign": "top", "containerId": null, "originalText": "", "lineHeight": 1.2 } ], "appState": { "theme": "dark", "viewBackgroundColor": "#ffffff", "currentItemStrokeColor": "#1e1e1e", "currentItemBackgroundColor": "transparent", "currentItemFillStyle": "solid", "currentItemStrokeWidth": 2, "currentItemStrokeStyle": "solid", "currentItemRoughness": 1, "currentItemOpacity": 100, "currentItemFontFamily": 4, "currentItemFontSize": 20, "currentItemTextAlign": "left", "currentItemStartArrowhead": null, "currentItemEndArrowhead": "arrow", "scrollX": 583.2388916015625, "scrollY": 573.6323852539062, "zoom": { "value": 1 }, "currentItemRoundness": "round", "gridSize": null, "gridColor": { "Bold": "#C9C9C9FF", "Regular": "#EDEDEDFF" }, "currentStrokeOptions": null, "previousGridSize": null, "frameRendering": { "enabled": true, "clip": true, "name": true, "outline": true } }, "files": {} } ``` %% [^1]: van der Hoeven, N. (2025). *Asimov's Zeroth Law of Robotics: Observability for AI*. Code retrieved from GitHub: https://github.com/nicolevanderhoeven/asimov/blob/main/cli_play.py