**Combat started 11/27/2022, 11:59:01 AM**
## Players
| Player | Initiative | HP | Statuses |
## Creatures
| Creature | Initiative | HP | Statuses |
| --- | :-: | :-: | :-: |
| Thing | 10 | 100/100 | - |
| Thing | 10 | 100/100 | - |
| Thing | 10 | 100/100 | - |
| Thing | 10 | 100/100 | - |
| Thing | 10 | 100/100 | - |
## Combat Log
### Round 1
##### Karsh's turn
The [[Canker Cultist]]'s AC is 19.
Cultist took 22 damage.
It's bloodied.
##### Bond's turn
Cultist took 6 damage.
Demoralize. Cultist took PF-Frightened status.
Cultist took 6 damage.
##### Skram's turn
Attempts to negotiate with it but it just makes a face at him.
Cultist took PF-Enfeebled status.
Cultist took 18 damage.
Cultist took Unconscious status.
##### Ash's turn
- Z1: Protect Companion
- Z1: Boost
- A1: Stride
- A1: Dragon Stance
AC 16.
Thing 1 took 12 damage.
It's bloodied.
##### Zuhri's turn
##### Thing's turn
They all run away!
##### Thing's turn
##### Thing's turn
##### Thing's turn
### Round 2
##### Karsh's turn
Runs after the zombies
##### Bond's turn
Thing 1 took 2 damage.
Thing 1 took 3 damage.
##### Skram's turn
Thing 1 took 4 damage.
Thing 1 took Unconscious status.
##### Ash's turn
- Z2: Evolution Surge (+20 speed)
- A2: Stride (90 ft)
Sees low divans with books and rotting, decayed flesh. Twisting ribbon of pale blue light between bare floor and the ceiling like it's conducting electricity. Its points of contact sends creepers like twisting flesh out a few feet. There are three more ghouls in there. The ghouls we're chasing tell the others that we're coming.
##### Zuhri's turn
##### Thing's turn
Ghoul, Ghoul and Ghoul added to the combat.
Ash took 2 damage.
Zuhri took 2 damage.
Ash took 3 damage.
Zuhri took 3 damage.
Ash makes 4 Fortitude saves in a row.
Thing 2 took PF-Stunned status.
##### Thing's turn
Ash took 4 damage.
Zuhri took 4 damage.
Ash makes two Fortitude saves: *Ghoul Fever* and *Paralysis*.
Thing 3 took PF-Slowed status. 2 for one turn.
Moves so third ghoul can flank.
##### Thing's turn
Ash took 4 damage.
Zuhri took 4 damage.
Ash makes two more Fortitude saves. Two ghouls are next to him but neither are flanking.
##### Ghoul's turn
##### Ghoul's turn
##### Ghoul's turn
### Round 3
##### Karsh's turn
Thing 2 took 14 damage. Still alive.
##### Bond's turn
Thing 2 took PF-Frightened status.
Thing 2 took 7 damage.
Thing 2 took Unconscious status.
##### Skram's turn
Thing 3 took 12 damage.
Bloodied!
##### Ash's turn
- Z1: Protect Companion
- A1: Stride
- A1: Dragon Stance
- Z1: Stride (35 feet away)
Thing 3 took 13 damage.
Thing 3 took Unconscious status.
##### Zuhri's turn
##### Thing's turn
"More snacks for our midnight meal."
Flanks Karsh.
Karsh took 4 damage.
DC was 15 for Paralysis.
Karsh took 6 damage.
Karsh took Ghoul Fever status.
Karsh took PF-Paralyzed status.
##### Ghoul's turn
Karsh took 7 damage.
##### Ghoul's turn
Critically fails!
Ghoul 1 took 10 damage.
##### Ghoul's turn
Casts a three-action *Harm*.
Karsh fails. Ash succeeds.
Karsh took 7 negative damage.
Ash took 3 damage.
Zuhri took 3 damage.
Ghoul 1 was healed for 7 HP.
### Round 4
##### Karsh's turn
Saves against Paralysis.
Karsh relieved of status PF-Paralyzed
##### Bond's turn
*Raconteur's Reload*.
*Demoralize.*
Ghoul 3 took 7 damage.
Ghoul 3 took 4 damage.
##### Skram's turn
*Hunt Prey* cultist.
*Recall knowledge* about cultists. Learns that they usually have Harm, Phantom pain, Grim tendrils, Daze, Chill Touch, Telekinetic Projectile.
Throws a *Ghost charge* at the cultist. It never misses!
Ghoul 3 took 5 damage.
Ghoul 3 took PF-Enfeebled status.
Ghoul 1 took 1 damage.
Ghoul 2 took 1 damage.
##### Ash's turn
- Z1: Protect Companion
- A1: Dragon Stance. Nat 1!
- A1: Tiger Stance.
- Z1: Stride to flank.
Ash took PF-Clumsy status. Clumsy 2 until healed.
Thing 4 took 10 damage.
##### Zuhri's turn
##### Thing's turn
*Phantom pain*.
Ash took 7 damage.
Zuhri took 7 damage.
The three ghouls heal in the weird twisting light.
Thing 4 was healed for 10 HP.
Ghoul 3 was healed for 10 HP.
Ghoul 1 was healed for 10 HP.
Ghoul 2 was healed for 10 HP.
##### Ghoul's turn
##### Ghoul's turn
##### Ghoul's turn
### Round 5
##### Karsh's turn
Charges into the light.
Ghoul 1 took 10 damage.
Karsh took 7 damage.
Karsh was healed for 5 HP. (temp HP from rage)
Saves from Paralysis.
15 Reflex fails the light.
Karsh took 19 damage.
He is bloodied!
Ghoul relieved of status PF-Enfeebled
##### Bond's turn
Ghoul 3 took 3 damage.
##### Skram's turn
##### Ash's turn
##### Zuhri's turn
- Z2: Forbidding Ward.
- Z1: Sling.
- A1: Stride
Thing 4 took 5 damage.
##### Thing's turn
##### Ghoul's turn
##### Ghoul's turn
##### Ghoul's turn
Cultist tried to *Command* Ash but Ash just succeeded.
Ash took 5 damage.
Zuhri took 5 damage.
Ash made two Fortitude saves.
Ghoul 1 next to Ash leaps 1 Stride away from Zuhri.
Thing 4 moves to flank Karsh.
Tries to hit Karsh but misses.
Karsh gets hit for 6 damage.
Karsh makes two Fortitude saves.
Ghoul 3 was healed for 9 HP.
### Round 6
##### Karsh's turn
Moves between Zuhri and the Ghoul.
*Battle Medicine.* Karsh was healed for 24 HP.
Tries to attack and misses.
##### Bond's turn
Moves closer and misses
##### Skram's turn
##### Ash's turn
##### Zuhri's turn
- Z1: Sustain Forbidding Ward
- Z1: Boost
- A1: Dragon Stance
- Z1: Stride
##### Cultist's turn
Ash took 4 damage.
Zuhri took 4 damage.
Ash took 8 damage.
Zuhri took 8 damage.
Ash makes two Fortitude saves.
##### Thing's turn
##### Thing's turn
##### Thing's turn
##### Thing's turn
##### Ghoul's turn
##### Ghoul's turn
##### Ghoul's turn
Ash took 9 damage.
Zuhri took 9 damage.
### Round 7
##### Karsh's turn
*Battle Medicine.*
Ash was healed for 13 HP.
Zuhri was healed for 13 HP.
Pulls one of the ghouls away too.
##### Bond's turn
Thing 4 took 10 damage. *Bloodied.*
Thing 4 took Frightened status.
Thing 4 took Grappled status.
##### Skram's turn
Tries to *Trip* it.
##### Cultist's turn
##### Ash's turn
Grabbed with a crit. Cultist took Restrained status.
##### Zuhri's turn
- A1: Grab
- A1: Drag
- A1: Dragon Stance
- Z1: Sustain Forbidding Ward
Cultist took 24 damage.
##### Thing's turn
Ash took 13 damage.
Zuhri took 13 damage.
Thing 4 took 11 damage.
##### Thing's turn
##### Thing's turn
##### Thing's turn
##### Ghoul's turn
##### Ghoul's turn
##### Ghoul's turn
Zuhri took 1 damage.
Ash took 1 damage.
### Round 8
##### Karsh's turn
Zuhri relieved of status Unconscious
Ash relieved of status Unconscious
Ash was healed for 5 HP.
Zuhri was healed for 5 HP.
##### Bond's turn
Crit Fail on a hit. :(
*Raconteur's Reload*.
*Demoralize.*
##### Cultist's turn
##### Ash's turn
- Z1: Stand
- Z1: Shield
- Z1: Run away
##### Zuhri's turn
##### Skram's turn
Pulls the divan between Karsh and ghouls.
Crossbow reload.
##### Thing's turn
##### Thing's turn
##### Thing's turn
##### Thing's turn
##### Ghoul's turn
##### Ghoul's turn
##### Ghoul's turn
Skram took 8 damage.
Skram took 6 damage.
Skram took 3 persistent mental damage.
Skram took Sickened status.
Ghoul tries to attack Skram but fails.
Skram took Flat-footed status.
Skram took 7 damage.
Skram took 4 damage.
Skram took Ghoul Fever status.
### Round 9
##### Karsh's turn
Delay to after Skram.
##### Bond's turn
##### Skram's turn
##### Cultist's turn
##### Ash's turn
##### Zuhri's turn
- Z1: Run away
- Z1: Shield
##### Karsh's turn
##### Thing's turn
##### Thing's turn
##### Thing's turn
##### Thing's turn
##### Ghoul's turn
##### Ghoul's turn
##### Ghoul's turn
Combat stopped