**Combat started 12/4/2022, 10:12:28 AM** ## Players | Player | Initiative | HP | Statuses | | --- | :-: | :-: | :-: | | Creature | Initiative | HP | Statuses | | --- | :-: | :-: | :-: | ## Combat Log ### Round 1 ##### Skram's turn Stride away and out of the toilet. *Hunt Prey*. Moves around the corner. Sees 1 ghoul cultist in the light. ##### Bond's turn Stride. *Raconteur's Reload.* *Demoralize.* 20 doesn't succeed. and added to the combat. Cultist, Cultist and Cultist added to the combat. ##### Ash's turn - Z1: Boost - Z1: Protect Companion - A1: Stride - A1: Dragon Stance Cultist 1 took 11 damage. ##### Zuhri's turn ##### Cultist's turn Ash took 2 damage. Zuhri took 2 damage. ##### Cultist's turn Skram took 14 damage. ##### Cultist's turn ##### Karsh's turn Cultist 2 took 16 damage. Prone. ### Round 2 ##### Skram's turn Reload. Failed a hit! ##### Bond's turn *Demoralize.* Dirty 20 doesn't do it. *Clumsy 3, Enfeebled 3.* Cultist 2 took 12 damage. Bloodied! *Raconteur's Reload* and shoot again. Cultist 2 took 2 damage. ##### Ash's turn ##### Zuhri's turn - Z1: Stride - Z1: Boost - A1: Dragon Stance - A1: Tiger Stance Cultist 1 took 10 damage. Cultist 1 took 11 damage. "Inform Lady Nakazarin that we are under attack!" ##### Cultist's turn Runs to double doors and enters the next room. ##### Cultist's turn Runs to the light to heal. ##### Cultist's turn *Telekinetic Projectile.* Karsh took 8 damage. Cultist 2 was healed for 13 HP. ##### Karsh's turn Grabs Cultist 2. ### Round 3 ##### Skram's turn Delays till after me. ##### Bond's turn Doesn't Demoralize. Fails to hit twice. Feels heat coming from northern passageway (then west). ##### Ash's turn ##### Zuhri's turn - Z1: Evolution Surge - A1: Stride. Sees: - 4 display cases in the middle of the room. Like an altar or some special place. - 5x10 feet long (display cases) are destroyed, smashed, and empty. - Along the curved north wall is a hideous towering figure of a woman. Composed of hundreds of portions of stitched-together flesh. - Ghoul standing next to the statue. Looks female. She seems to be doing something next to the statue. The ghoul I'm following is almost pleading with her. - A1: Stride - A1: Dragon Stance Thing added to the combat. ##### Skram's turn Strides twice to get into the statue room. Moves *Hunt Prey* to lady. ##### Cultist's turn *Daze* on Karsh, staying in the light. Karsh took 1 damage. Heals. ##### Cultist's turn Tries to break free of Karsh's grasp. Fails the first time but succeeds the second time. Moves back. ##### Cultist's turn Cultist 2 was healed for 6 HP. Cultist 1 was healed for 6 HP. Ash took 8 damage. Zuhri took 8 damage. ##### Thing's turn "Stop playing with your food, children. We are here for something greater." To Ash: "You have two choices: Submit to our bite and become part of our grand scheme to awaken the Kanker or die." Delay. She's holding a staff with three skulls on one end. Her hair is thin and falling off. Her ears are sharp, her teeth are ghoul teeth, her skin is green. Barefoot, has a belt made of cord and bones. Green robes. Had some position in life, clearly. Her long tongue slithers out as she speaks. *Command*s Ash to kneel, but he saves. It was DC 22. ##### Karsh's turn Strides to catch up with us. ### Round 4 ##### Bond's turn Strides to catch up with us. ##### Ash's turn ##### Zuhri's turn - Z1: Stride - Z2: Forbidding Ward - A1: Stride ##### Skram's turn Cultist 1 took 6 damage. Fails to *Recall knowledge.* ##### Cultist's turn *Harm* to heal himself. Cultist 2 was healed for 8 HP. Cultist 2 was healed for 12 HP. Consumes his necklace and consumes it to heal again. Cultist 2 was healed for 9 HP. ##### Cultist's turn *Telekinetic Projectile* at Zuhri. Misses. ##### Cultist's turn ##### Thing's turn *Bane.* but misses Ash! ##### Karsh's turn Flanks with Nakazardin. Misses hit. ### Round 5 ##### Bond's turn Slots magazine into place. Strides. ##### Ash's turn ##### Zuhri's turn - Z1: Sustain FW - Z1: Boost - A1: Dragon Stance but missed. Can't Dragon Stance next turn. - A1: Grab but missed ##### Skram's turn *Recall knowledge* on Nakazarin but no new information except that she's Level 5. Misses ghoul coming to get us. ##### Cultist's turn Skram took 5 damage. Skram is paralysed but can attempt another save on his turn. ##### Cultist's turn Flanks with Ash. Ash took 20 damage. Zuhri took 20 damage. 1d4 persistent bleed. *Ghoul fever* and paralyzed. ##### Cultist's turn Skram took 14 damage. ##### Thing's turn ##### Karsh's turn Misses. Raise Shield. ### Round 6 ##### Bond's turn Thing took 6 damage. ##### Ash's turn ##### Zuhri's turn - Z1: Sustain FW - Z1: Protect Companion - Z1: Shield - A1: Recall Knowledge. He feels Nakazarin was someone he knew before, but she must have been good. Ash took 1 damage. Zuhri took 1 damage. Not paralyzed. ^c7e623 ##### Skram's turn Hero Point: someone enters the battle! No longer paralyzed. Combat stopped ##### Cultist Ghoul's turn "The Mistress is in danger! They have breached the inner sanctum!" Skram took 13 damage. Skram took PF-Paralyzed status. Tries to hit Zuhri but misses. Zuhri saved from Harm. ##### Cultist's turn Hisses at something we don't see and moves away. ##### Cultist's turn Jumps to Bond and tries to attack. Misses! ##### Thing's turn *Ray of Enfeeblement* on Karsh. Karsh took PF-Enfeebled status. Moves. She's now not in the LoS of Zuhri and Skram. Zuhri hears an unfamiliar high pitched scream. There's a more monster-like sound of something being chomped. We hear the familiar sounds of someone casting and the sounds of the beast grow even louder. ##### Karsh's turn 2xStride. *Battle Medicine* on Skram. Skram was healed for 16 HP. Skram relieved of status Unconscious Skram took PF-Wounded status. ### Round 7 ##### Bond's turn Tries to hit the ghoul and Nazkharin but misses. ##### Ash's turn ##### Zuhri's turn Zuhri and Karsh hear someone say "haha! Bite!" and we hear a monster sound. We hear the shout of a ghoul dying and its bones crunching. Ally added to the combat. "Oh no, oh no! The books are on fire!" - A1: Stride - Z1: Sustain Forbidding Ward - A1: Dragon Stance - Z1: Shield Cultist Ghoul 1 took 6 damage. Cultist Ghoul 1 took Bloodied status. Zuhri took Shielded status. ##### Skram's turn Attempts to *Recall knowledge* on the cultist but doesn't learn anything new. Skram took PF-Sickened status. Doesn't save against Paralysis. ##### Cultist Ghoul's turn Moves to Karsh. Karsh took PF-Paralyzed status. Hero Point! Karsh relieved of status PF-Paralyzed ##### Cultist's turn Casts a spell on Karsh. Karsh succeeds. Karsh took 7 mental damage. ##### Cultist's turn ##### Thing's turn Stride. *Chill touch* on Ash. Ash took 5 damage. Zuhri took 5 damage. Stride to Bond. ##### Karsh's turn Cultist 3 took PF-Clumsy status. Cultist 3 took 20 damage. Cultist removed from the combat. ### Round 8 ##### Bond's turn Natural yeet! Thing took Suffocating status. Thing took 4 damage. ##### Ally's turn Someone is wearing a dress or robes with a lot of pockets. Has bracelets on both his arms, which have strange writing on them. He's riding a huge chicken and orders it to charge! "Fellow dungeon delvers! Do any of you need some help?" Dahak is the name of the chicken. Hits the ghoul and casts a spell. Dahak is Large and the person is Small. Summons his own personal Thundercloud and tries to *Call Lightning*. Cultist Ghoul took 21 damage. ##### Ash's turn ##### Zuhri's turn - Z1: Sustain - Z1: Stride - A1: Stride - A1: Dragon Stance Ash took 6 damage. Zuhri took 6 damage. Ash saved from persistent bleed damage ##### Skram's turn *Recall knowledge* on the beast. It's from Mwangi Expanse. Skram relieved of status PF-Paralyzed ##### Cultist Ghoul's turn Runs away. ##### Thing's turn Eats part of the statue. Thing was healed for 6 HP. Thing relieved of status Suffocating ##### Karsh's turn Moves into the room. ### Round 9 ##### Bond's turn Moves into the room. 21 AC. ##### Ally's turn Says that he will help us if we give him the staff. I try to intimidate him with an 18 but fail. Bond says that for him, it's ok to give him the staff. Thing took PF-Clumsy status. Thing took PF-Stupefied status. ##### Ash's turn ##### Zuhri's turn - Z1: Sustain FW - A1: Stride - Z1: Boost - A1: Dragon Stance Thing took 12 damage. ##### Skram's turn Succeeds with retching. He's now Sickened 2. Skram took Sick 2 status. Hits the statue. ##### Cultist Ghoul's turn Comes back to see Skram on the floor. ##### Thing's turn Ash makes the Fortitude save. Ally and Dahak fail their Fortitude saves. Ally took -1 atk status. ##### Karsh's turn Flanks with Ash. Not raging anymore. :( ### Round 10 ##### Bond's turn Drops *Air repeater*. *Raconteur's reload* on Nhakazarin. (*Create a diversion.*) She is flat-footed vs. Bond. Thing took PF-Dazzled status. Thing took 26 damage. Thing took Bloodied status. Pick up *Air repeater.* ##### Ally's turn Dahak Bites Nhakazarin. Thing took 13 damage. Then he casts a spell. *Electric Arc.* Misses. ##### Ash's turn ##### Zuhri's turn - Z1: Sustain FW - A1: Dragon Stance. Critical fumble. - Z1: Shield - A1: Tiger Stance Ash took PF-Wounded status. Thing took 7 damage. Zuhri took Shielded status. ##### Skram's turn Fails to retch. Stands up. Strides in. ##### Cultist Ghoul's turn Hits me once and misses with another. Ash took 7 damage. Zuhri took 7 damage. ##### Thing's turn Ally relieved of status -1 atk Casts a Sonic spell on the ally and Dahak. Ally took PF-Deafened status. Ally took 11 damage. Strides to Bond. Thing relieved of status PF-Clumsy Thing relieved of status PF-Stupefied Attacks Bond with her Jaws. Bond took 12 damage. Bond took PF-Paralyzed status. ##### Karsh's turn Fails to Grapple Nhakazarin. ### Round 11 ##### Bond's turn *Recall knowledge.* Nhakazarin has other spells: *Silence, command, harm, chilling darkness, touch of undeath.* Still paralyzed. Her spell DC is 22. ##### Ally's turn Thing took 11 damage. Thing took Unconscious status. ##### Ash's turn ##### Zuhri's turn - A1: Stride - Z1: Demoralize 26 vs. 22. - A1: Grab 25 vs. 16. - Z1: Shield Cultist Ghoul took PF-Grabbed status. ##### Skram's turn Cultist Ghoul took 7 damage. ##### Cultist Ghoul's turn Escapes. Rushes to another room and calls for other ghouls. Thing removed from the combat. ##### Karsh's turn [[Galiath Banderdash]] is his name. Combat stopped Encounter HP & Statuses reset Soil creature added to the combat.