**Combat started 12/4/2022, 10:12:28 AM**
## Players
| Player | Initiative | HP | Statuses |
| --- | :-: | :-: | :-: |
| Creature | Initiative | HP | Statuses |
| --- | :-: | :-: | :-: |
## Combat Log
### Round 1
##### Skram's turn
Stride away and out of the toilet.
*Hunt Prey*.
Moves around the corner. Sees 1 ghoul cultist in the light.
##### Bond's turn
Stride.
*Raconteur's Reload.*
*Demoralize.* 20 doesn't succeed.
and added to the combat.
Cultist, Cultist and Cultist added to the combat.
##### Ash's turn
- Z1: Boost
- Z1: Protect Companion
- A1: Stride
- A1: Dragon Stance
Cultist 1 took 11 damage.
##### Zuhri's turn
##### Cultist's turn
Ash took 2 damage.
Zuhri took 2 damage.
##### Cultist's turn
Skram took 14 damage.
##### Cultist's turn
##### Karsh's turn
Cultist 2 took 16 damage.
Prone.
### Round 2
##### Skram's turn
Reload.
Failed a hit!
##### Bond's turn
*Demoralize.* Dirty 20 doesn't do it.
*Clumsy 3, Enfeebled 3.*
Cultist 2 took 12 damage.
Bloodied!
*Raconteur's Reload* and shoot again.
Cultist 2 took 2 damage.
##### Ash's turn
##### Zuhri's turn
- Z1: Stride
- Z1: Boost
- A1: Dragon Stance
- A1: Tiger Stance
Cultist 1 took 10 damage.
Cultist 1 took 11 damage.
"Inform Lady Nakazarin that we are under attack!"
##### Cultist's turn
Runs to double doors and enters the next room.
##### Cultist's turn
Runs to the light to heal.
##### Cultist's turn
*Telekinetic Projectile.* Karsh took 8 damage.
Cultist 2 was healed for 13 HP.
##### Karsh's turn
Grabs Cultist 2.
### Round 3
##### Skram's turn
Delays till after me.
##### Bond's turn
Doesn't Demoralize.
Fails to hit twice.
Feels heat coming from northern passageway (then west).
##### Ash's turn
##### Zuhri's turn
- Z1: Evolution Surge
- A1: Stride. Sees:
- 4 display cases in the middle of the room. Like an altar or some special place.
- 5x10 feet long (display cases) are destroyed, smashed, and empty.
- Along the curved north wall is a hideous towering figure of a woman. Composed of hundreds of portions of stitched-together flesh.
- Ghoul standing next to the statue. Looks female. She seems to be doing something next to the statue. The ghoul I'm following is almost pleading with her.
- A1: Stride
- A1: Dragon Stance
Thing added to the combat.
##### Skram's turn
Strides twice to get into the statue room.
Moves *Hunt Prey* to lady.
##### Cultist's turn
*Daze* on Karsh, staying in the light.
Karsh took 1 damage.
Heals.
##### Cultist's turn
Tries to break free of Karsh's grasp. Fails the first time but succeeds the second time.
Moves back.
##### Cultist's turn
Cultist 2 was healed for 6 HP.
Cultist 1 was healed for 6 HP.
Ash took 8 damage.
Zuhri took 8 damage.
##### Thing's turn
"Stop playing with your food, children. We are here for something greater." To Ash: "You have two choices: Submit to our bite and become part of our grand scheme to awaken the Kanker or die."
Delay.
She's holding a staff with three skulls on one end.
Her hair is thin and falling off. Her ears are sharp, her teeth are ghoul teeth, her skin is green. Barefoot, has a belt made of cord and bones. Green robes. Had some position in life, clearly. Her long tongue slithers out as she speaks.
*Command*s Ash to kneel, but he saves. It was DC 22.
##### Karsh's turn
Strides to catch up with us.
### Round 4
##### Bond's turn
Strides to catch up with us.
##### Ash's turn
##### Zuhri's turn
- Z1: Stride
- Z2: Forbidding Ward
- A1: Stride
##### Skram's turn
Cultist 1 took 6 damage.
Fails to *Recall knowledge.*
##### Cultist's turn
*Harm* to heal himself.
Cultist 2 was healed for 8 HP.
Cultist 2 was healed for 12 HP.
Consumes his necklace and consumes it to heal again.
Cultist 2 was healed for 9 HP.
##### Cultist's turn
*Telekinetic Projectile* at Zuhri. Misses.
##### Cultist's turn
##### Thing's turn
*Bane.* but misses Ash!
##### Karsh's turn
Flanks with Nakazardin.
Misses hit.
### Round 5
##### Bond's turn
Slots magazine into place.
Strides.
##### Ash's turn
##### Zuhri's turn
- Z1: Sustain FW
- Z1: Boost
- A1: Dragon Stance but missed. Can't Dragon Stance next turn.
- A1: Grab but missed
##### Skram's turn
*Recall knowledge* on Nakazarin but no new information except that she's Level 5.
Misses ghoul coming to get us.
##### Cultist's turn
Skram took 5 damage.
Skram is paralysed but can attempt another save on his turn.
##### Cultist's turn
Flanks with Ash.
Ash took 20 damage.
Zuhri took 20 damage.
1d4 persistent bleed.
*Ghoul fever* and paralyzed.
##### Cultist's turn
Skram took 14 damage.
##### Thing's turn
##### Karsh's turn
Misses.
Raise Shield.
### Round 6
##### Bond's turn
Thing took 6 damage.
##### Ash's turn
##### Zuhri's turn
- Z1: Sustain FW
- Z1: Protect Companion
- Z1: Shield
- A1: Recall Knowledge. He feels Nakazarin was someone he knew before, but she must have been good.
Ash took 1 damage.
Zuhri took 1 damage.
Not paralyzed. ^c7e623
##### Skram's turn
Hero Point: someone enters the battle!
No longer paralyzed.
Combat stopped
##### Cultist Ghoul's turn
"The Mistress is in danger! They have breached the inner sanctum!"
Skram took 13 damage.
Skram took PF-Paralyzed status.
Tries to hit Zuhri but misses.
Zuhri saved from Harm.
##### Cultist's turn
Hisses at something we don't see and moves away.
##### Cultist's turn
Jumps to Bond and tries to attack. Misses!
##### Thing's turn
*Ray of Enfeeblement* on Karsh.
Karsh took PF-Enfeebled status.
Moves. She's now not in the LoS of Zuhri and Skram.
Zuhri hears an unfamiliar high pitched scream. There's a more monster-like sound of something being chomped.
We hear the familiar sounds of someone casting and the sounds of the beast grow even louder.
##### Karsh's turn
2xStride.
*Battle Medicine* on Skram.
Skram was healed for 16 HP.
Skram relieved of status Unconscious
Skram took PF-Wounded status.
### Round 7
##### Bond's turn
Tries to hit the ghoul and Nazkharin but misses.
##### Ash's turn
##### Zuhri's turn
Zuhri and Karsh hear someone say "haha! Bite!" and we hear a monster sound.
We hear the shout of a ghoul dying and its bones crunching.
Ally added to the combat.
"Oh no, oh no! The books are on fire!"
- A1: Stride
- Z1: Sustain Forbidding Ward
- A1: Dragon Stance
- Z1: Shield
Cultist Ghoul 1 took 6 damage.
Cultist Ghoul 1 took Bloodied status.
Zuhri took Shielded status.
##### Skram's turn
Attempts to *Recall knowledge* on the cultist but doesn't learn anything new.
Skram took PF-Sickened status.
Doesn't save against Paralysis.
##### Cultist Ghoul's turn
Moves to Karsh.
Karsh took PF-Paralyzed status.
Hero Point!
Karsh relieved of status PF-Paralyzed
##### Cultist's turn
Casts a spell on Karsh. Karsh succeeds.
Karsh took 7 mental damage.
##### Cultist's turn
##### Thing's turn
Stride.
*Chill touch* on Ash.
Ash took 5 damage.
Zuhri took 5 damage.
Stride to Bond.
##### Karsh's turn
Cultist 3 took PF-Clumsy status.
Cultist 3 took 20 damage.
Cultist removed from the combat.
### Round 8
##### Bond's turn
Natural yeet!
Thing took Suffocating status.
Thing took 4 damage.
##### Ally's turn
Someone is wearing a dress or robes with a lot of pockets. Has bracelets on both his arms, which have strange writing on them. He's riding a huge chicken and orders it to charge!
"Fellow dungeon delvers! Do any of you need some help?"
Dahak is the name of the chicken.
Hits the ghoul and casts a spell.
Dahak is Large and the person is Small.
Summons his own personal Thundercloud and tries to *Call Lightning*.
Cultist Ghoul took 21 damage.
##### Ash's turn
##### Zuhri's turn
- Z1: Sustain
- Z1: Stride
- A1: Stride
- A1: Dragon Stance
Ash took 6 damage.
Zuhri took 6 damage.
Ash saved from persistent bleed damage
##### Skram's turn
*Recall knowledge* on the beast.
It's from Mwangi Expanse.
Skram relieved of status PF-Paralyzed
##### Cultist Ghoul's turn
Runs away.
##### Thing's turn
Eats part of the statue.
Thing was healed for 6 HP.
Thing relieved of status Suffocating
##### Karsh's turn
Moves into the room.
### Round 9
##### Bond's turn
Moves into the room.
21 AC.
##### Ally's turn
Says that he will help us if we give him the staff.
I try to intimidate him with an 18 but fail.
Bond says that for him, it's ok to give him the staff.
Thing took PF-Clumsy status.
Thing took PF-Stupefied status.
##### Ash's turn
##### Zuhri's turn
- Z1: Sustain FW
- A1: Stride
- Z1: Boost
- A1: Dragon Stance
Thing took 12 damage.
##### Skram's turn
Succeeds with retching. He's now Sickened 2.
Skram took Sick 2 status.
Hits the statue.
##### Cultist Ghoul's turn
Comes back to see Skram on the floor.
##### Thing's turn
Ash makes the Fortitude save.
Ally and Dahak fail their Fortitude saves.
Ally took -1 atk status.
##### Karsh's turn
Flanks with Ash.
Not raging anymore. :(
### Round 10
##### Bond's turn
Drops *Air repeater*.
*Raconteur's reload* on Nhakazarin. (*Create a diversion.*) She is flat-footed vs. Bond.
Thing took PF-Dazzled status.
Thing took 26 damage.
Thing took Bloodied status.
Pick up *Air repeater.*
##### Ally's turn
Dahak Bites Nhakazarin.
Thing took 13 damage.
Then he casts a spell.
*Electric Arc.* Misses.
##### Ash's turn
##### Zuhri's turn
- Z1: Sustain FW
- A1: Dragon Stance. Critical fumble.
- Z1: Shield
- A1: Tiger Stance
Ash took PF-Wounded status.
Thing took 7 damage.
Zuhri took Shielded status.
##### Skram's turn
Fails to retch.
Stands up.
Strides in.
##### Cultist Ghoul's turn
Hits me once and misses with another.
Ash took 7 damage.
Zuhri took 7 damage.
##### Thing's turn
Ally relieved of status -1 atk
Casts a Sonic spell on the ally and Dahak.
Ally took PF-Deafened status.
Ally took 11 damage.
Strides to Bond.
Thing relieved of status PF-Clumsy
Thing relieved of status PF-Stupefied
Attacks Bond with her Jaws.
Bond took 12 damage.
Bond took PF-Paralyzed status.
##### Karsh's turn
Fails to Grapple Nhakazarin.
### Round 11
##### Bond's turn
*Recall knowledge.* Nhakazarin has other spells: *Silence, command, harm, chilling darkness, touch of undeath.*
Still paralyzed.
Her spell DC is 22.
##### Ally's turn
Thing took 11 damage.
Thing took Unconscious status.
##### Ash's turn
##### Zuhri's turn
- A1: Stride
- Z1: Demoralize 26 vs. 22.
- A1: Grab 25 vs. 16.
- Z1: Shield
Cultist Ghoul took PF-Grabbed status.
##### Skram's turn
Cultist Ghoul took 7 damage.
##### Cultist Ghoul's turn
Escapes.
Rushes to another room and calls for other ghouls.
Thing removed from the combat.
##### Karsh's turn
[[Galiath Banderdash]] is his name.
Combat stopped
Encounter HP & Statuses reset
Soil creature added to the combat.