**Combat started 3/11/2023, 10:16:32 AM**
## Players
| Player | Initiative | HP | Statuses |
| --- | :-: | :-: | :-: |
| Vayle | 23 | 50/50 | - |
| Hand 1 | 18 | 100/100 | - |
| Hand 2 | 18 | 100/100 | - |
| Hand 3 | 18 | 100/100 | - |
| Hand 4 | 18 | 100/100 | - |
## Combat Log
### Round 1
##### Thing's turn
Misses Ash.
Hits Ash. Disadvantage on spellcasting.
Ash took 10 damage.
Zuhri took 6 damage.
*Dutiful retaliation*. Ash took Reacted status.
Thing 4 took 20 damage.
Thing removed from the combat.
##### Thing's turn
##### Thing's turn
Misses Vayle.
Bond took 5 damage.
Bond took PF-Grabbed status. Hand on throat.
##### Vayle's turn
*Disrupt undead.*
Thing 3 took 10 damage.
##### Zuhri's turn
Thing 1 took 8 damage. But it didn't!
![[golarion-light-things.png]]
Ash relieved of status Reacted
Ash took Protected status.
Thing 3 took 11 damage.
##### Ash's turn
##### Bond's turn
Thing 2 took 9 damage.
Thing 2 took 5 damage.
Thing removed from the combat.
##### Thing's turn
Climb up the altar and slide towards us.
Surround Ash on three sides.
They start to flicker.
Ash took PF-Confused status.
##### Thing's turn
##### Thing's turn
##### Thing's turn
### Round 2
##### Thing's turn
Ash took 6 damage.
Ash took PF-Grabbed status.
Thing 3 took PF-Slowed status.
##### Thing's turn
##### Vayle's turn
*Disrupt undead* doesn't work on the lights.
*Shield*.
##### Zuhri's turn
##### Ash's turn
Zuhri took Shield status.
- Z1: Protect
- Z1: Shield
- Z1: Attack hand.
Thing 3 took 14 damage.
Thing removed from the combat.
Ash relieved of status PF-Grabbed
Ash relieved of status PF-Confused
##### Bond's turn
##### Thing's turn
Ash took PF-Confused status. (2 turns)
Ash took 6 damage.
##### Thing's turn
Bond is immune to the flashing lights for 24 hours.
##### Thing's turn
Zuhri took PF-Confused status.
Zuhri took 3 damage.
##### Thing's turn
Bond took PF-Confused status.
Bond took 5 damage.
When we're confused:
- we don't target the lights unless we've been targeted by the shock ability.
- we help the light that has taken damage regain HP once per round (1 action)
### Round 3
##### Thing's turn
Zuhri took 6 damage.
Zuhri relieved of status PF-Confused
Zuhri took 6 damage.
##### Vayle's turn
Vayle took Shield status.
##### Zuhri's turn
Zuhri relieved of status Shield
Ash relieved of status Protected
- Z1: Escape
- Z2: Soothe
Zuhri was healed for 21 HP.
Ash was healed for 21 HP.
##### Ash's turn
##### Bond's turn
Tries to attack Zuhri, but misses.
Ash took 3 damage.
Ash took 4 damage.
Bond relieved of status PF-Confused
##### Thing's turn
Ash took 8 damage.
Ash relieved of status PF-Confused
*Flicker.*
Ash took PF-Confused status.
##### Thing's turn
Vayle took 6 damage.
*Flicker*, but Vayle is immune.
##### Thing's turn
##### Thing's turn
*Consume confusion*. Ash's confusion lasts one additional round.
Thing 4 was healed for 1 HP.
### Round 4
##### Thing's turn
Three attacks miss Bond!
##### Vayle's turn
Vayle relieved of status Shield
Ash took Guidance status.
##### Zuhri's turn
Ash took Protect status.
Zuhri took Shield status.
Thing 1 took 15 damage.
##### Ash's turn
##### Bond's turn
Thing 1 took 6 damage.
Thing removed from the combat.
##### Thing's turn
Zuhri took PF-Confused status.
##### Thing's turn
##### Thing's turn
### Round 5
##### Thing's turn
Bond took 10 damage.
##### Vayle's turn
##### Zuhri's turn
Zuhri relieved of status Shield
Ash relieved of status Protect
Zuhri relieved of status PF-Confused
##### Ash's turn
Ash relieved of status PF-Confused
##### Bond's turn
##### Thing's turn
##### Thing's turn
They miss Zuhri, Vayle, Bond.
##### Thing's turn
### Round 6
##### Thing's turn
Thing removed from the combat.
##### Vayle's turn
Ash took Boost status.
Thing 2 took 15 damage.
Thing removed from the combat.
##### Zuhri's turn
##### Ash's turn
- Z1: Tandem movement
- Z1: Boost
- Z1: Attack
- A1: Attack
Ash relieved of status Guidance
##### Bond's turn
Thing removed from the combat.
##### Thing's turn
### Round 7
##### Vayle's turn
Bond took Guidance status.
Vayle took Shield status.
##### Zuhri's turn
- Z1: Tandem movement
- Z1: Boost
- A1: Attack
- Z1: Attack
Thing 4 took 12 damage.
Thing 4 took 14 damage.
Thing removed from the combat.
Combat stopped
Combat re-started
Combat stopped
Thing added to the combat.