**Combat started 3/11/2023, 10:16:32 AM** ## Players | Player | Initiative | HP | Statuses | | --- | :-: | :-: | :-: | | Vayle | 23 | 50/50 | - | | Hand 1 | 18 | 100/100 | - | | Hand 2 | 18 | 100/100 | - | | Hand 3 | 18 | 100/100 | - | | Hand 4 | 18 | 100/100 | - | ## Combat Log ### Round 1 ##### Thing's turn Misses Ash. Hits Ash. Disadvantage on spellcasting. Ash took 10 damage. Zuhri took 6 damage. *Dutiful retaliation*. Ash took Reacted status. Thing 4 took 20 damage. Thing removed from the combat. ##### Thing's turn ##### Thing's turn Misses Vayle. Bond took 5 damage. Bond took PF-Grabbed status. Hand on throat. ##### Vayle's turn *Disrupt undead.* Thing 3 took 10 damage. ##### Zuhri's turn Thing 1 took 8 damage. But it didn't! ![[golarion-light-things.png]] Ash relieved of status Reacted Ash took Protected status. Thing 3 took 11 damage. ##### Ash's turn ##### Bond's turn Thing 2 took 9 damage. Thing 2 took 5 damage. Thing removed from the combat. ##### Thing's turn Climb up the altar and slide towards us. Surround Ash on three sides. They start to flicker. Ash took PF-Confused status. ##### Thing's turn ##### Thing's turn ##### Thing's turn ### Round 2 ##### Thing's turn Ash took 6 damage. Ash took PF-Grabbed status. Thing 3 took PF-Slowed status. ##### Thing's turn ##### Vayle's turn *Disrupt undead* doesn't work on the lights. *Shield*. ##### Zuhri's turn ##### Ash's turn Zuhri took Shield status. - Z1: Protect - Z1: Shield - Z1: Attack hand. Thing 3 took 14 damage. Thing removed from the combat. Ash relieved of status PF-Grabbed Ash relieved of status PF-Confused ##### Bond's turn ##### Thing's turn Ash took PF-Confused status. (2 turns) Ash took 6 damage. ##### Thing's turn Bond is immune to the flashing lights for 24 hours. ##### Thing's turn Zuhri took PF-Confused status. Zuhri took 3 damage. ##### Thing's turn Bond took PF-Confused status. Bond took 5 damage. When we're confused: - we don't target the lights unless we've been targeted by the shock ability. - we help the light that has taken damage regain HP once per round (1 action) ### Round 3 ##### Thing's turn Zuhri took 6 damage. Zuhri relieved of status PF-Confused Zuhri took 6 damage. ##### Vayle's turn Vayle took Shield status. ##### Zuhri's turn Zuhri relieved of status Shield Ash relieved of status Protected - Z1: Escape - Z2: Soothe Zuhri was healed for 21 HP. Ash was healed for 21 HP. ##### Ash's turn ##### Bond's turn Tries to attack Zuhri, but misses. Ash took 3 damage. Ash took 4 damage. Bond relieved of status PF-Confused ##### Thing's turn Ash took 8 damage. Ash relieved of status PF-Confused *Flicker.* Ash took PF-Confused status. ##### Thing's turn Vayle took 6 damage. *Flicker*, but Vayle is immune. ##### Thing's turn ##### Thing's turn *Consume confusion*. Ash's confusion lasts one additional round. Thing 4 was healed for 1 HP. ### Round 4 ##### Thing's turn Three attacks miss Bond! ##### Vayle's turn Vayle relieved of status Shield Ash took Guidance status. ##### Zuhri's turn Ash took Protect status. Zuhri took Shield status. Thing 1 took 15 damage. ##### Ash's turn ##### Bond's turn Thing 1 took 6 damage. Thing removed from the combat. ##### Thing's turn Zuhri took PF-Confused status. ##### Thing's turn ##### Thing's turn ### Round 5 ##### Thing's turn Bond took 10 damage. ##### Vayle's turn ##### Zuhri's turn Zuhri relieved of status Shield Ash relieved of status Protect Zuhri relieved of status PF-Confused ##### Ash's turn Ash relieved of status PF-Confused ##### Bond's turn ##### Thing's turn ##### Thing's turn They miss Zuhri, Vayle, Bond. ##### Thing's turn ### Round 6 ##### Thing's turn Thing removed from the combat. ##### Vayle's turn Ash took Boost status. Thing 2 took 15 damage. Thing removed from the combat. ##### Zuhri's turn ##### Ash's turn - Z1: Tandem movement - Z1: Boost - Z1: Attack - A1: Attack Ash relieved of status Guidance ##### Bond's turn Thing removed from the combat. ##### Thing's turn ### Round 7 ##### Vayle's turn Bond took Guidance status. Vayle took Shield status. ##### Zuhri's turn - Z1: Tandem movement - Z1: Boost - A1: Attack - Z1: Attack Thing 4 took 12 damage. Thing 4 took 14 damage. Thing removed from the combat. Combat stopped Combat re-started Combat stopped Thing added to the combat.