**Combat started 9/16/2023, 12:58:07 PM** ## Players | Vayle | 11 | 40/40 | - | ## Creatures | Creature | Initiative | HP | Statuses | | --- | :-: | :-: | :-: | | Volluk | 32 | 200/200 | - | | Merged | 24 | 200/200 | - | | Sculpture | 21 | 200/200 | - | | Bee | 17 | 50/50 | - | | Gear | 16 | 40/40 | - | | Dread | 14 | 60/60 | - | | Gloam | 13 | 40/40 | - | ## Combat Log ### Round 1 ##### Volluk's turn Doesn't seem to do anything. Just watches what we do. ##### Bond's turn *Recall knowledge* on The Merged. It's an ogre: dumb, smelly, but powerful. This one has unusually large jaws. It can detach its jaws and eat something whole. *Bon Mot.* Merged took 34 damage. ##### Zuhri's turn Merged took 17 damage. ##### Ash's turn ##### Karsh's turn Sculpture took PF-Grabbed status. Sculpture took PF-Flat-Footed and PF-Immobilized status. ##### Merged's turn Moves towards Bond, but misses. ##### Sculpture's turn ##### Bee's turn Bee took PF-Dazzled status. ##### Gear's turn ##### Dread's turn Breaks free of the statue's grasp. "Get Gear. This one is an Ice Golem. Don't waste your spells on this one. Resistant to physical 5. Immune to most magics. It's mindless. It's a golem construct. Use fire, not cold. Water slows it." Sculpture initiative changed to 14 ##### Sculpture's turn Tries to grab Dread. Succeeds. . Misses Karsh twice. ##### Gloam's turn Merged took 6 damage. Gloam took Shield status. ##### Vayle's turn Bond took Guided status. *Spiritual weapon.* Looks like a pitchfork. Merged took 9 damage. ### Round 2 ##### Volluk's turn *Paralyze* on Dread. Dread took PF-Paralyzed status. ##### Bond's turn Fails on a Diversion. Bond relieved of status Guided *Scamper*. ##### Zuhri's turn - Z1: Tandem Movement - Z1: Activate Healer's Gloves. Gear relieved of status Unconscious Gear was healed for 13 points. - Z1: Tandem Movement - A1: Dragonstance Volluk can't be flanked!. Volluk took 15 sonic damage. ##### Ash's turn ##### Karsh's turn Tries to punch him. Moved the statue away from Dread. Karsh took Shield status. ##### Merged's turn Gloam took PF-Sickened status. Gloam relieved of status Shield Gloam took 30 damage. Merged gained -3 temporary HP. ##### Bee's turn Bee relieved of status PF-Dazzled Shoves Merged away from Bond. ##### Gear's turn Moves twice. Gear was healed for 9 HP. ##### Dread's turn Dread relieved of status PF-Paralyzed ##### Sculpture's turn Volluk tells us he hopes the three of us aren't afraid of the dark. Sculpture relieved of status PF-Grabbed Sculpture relieved of status PF-Flat-Footed Sculpture relieved of status PF-Immobilized Fails to try to grab Dread. ##### Gloam's turn Retches. Now only Sickened 2. ##### Vayle's turn Bee took Guided status. Bee took Aid status. ### Round 3 ##### Volluk's turn Volluk took Levitate status. 15 feet above everyone. ##### Bond's turn Merged took PF-Clumsy and PF-Enfeebled status. Merged took 38 damage. Merged removed from the combat. ##### Zuhri's turn - Z2: Forbidding Ward - Z1: Boost + Extend - A1: Raise Shield Ash took ForbiddingWard and Shield status. ##### Ash's turn ##### Karsh's turn Karsh relieved of status Shield Gear was healed for 12 HP. Gear took +2AC status. Failed to grab sculpture. ##### Bee's turn Move. *Flurry of Bow.* Bee relieved of status Guided Bee relieved of status Aid *Earthbind*. Volluk relieved of status Levitate Volluk was healed for 14 HP. ##### Gear's turn Creates an alchemical item and hands it to Dread. Attacks Volluk. Gear relieved of status +2AC ##### Dread's turn Tried to cast *Fear*. ##### Sculpture's turn Exhales a blast of freezing mist. Ash took 12 damage. Volluk was healed for 12 HP. Zuhri took 12 damage. Gear took 12 damage. Dread took 24 damage. ##### Gloam's turn ##### Vayle's turn Gloam was healed for 12 HP. Volluk took 9 damage. At the end of the round, one of the shadows detaches from the other shadows and attacks Vayle. Shadow added to the combat. Shadow initiative changed to 10 ##### Shadow's turn Tries to attack and then disappears again. ### Round 4 ##### Volluk's turn Volluk was healed for 7 HP. *Fear*. Vayle tries to counter. Zuhri took PF-Frightened status. Ash took PF-Frightened status. Gear has an opportunity attack, but missed! ##### Bond's turn Volluk took 6 damage. ##### Zuhri's turn - Z2: Deafened - Z1: Tandem Movement - A1: Dragonstance Volluk took PF-Deafened status. Ash relieved of status PF-Frightened Zuhri relieved of status PF-Frightened Ash relieved of status ForbiddingWard Ash relieved of status Shield ##### Ash's turn ##### Karsh's turn Karsh took PF-Grabbed status. Karsh took Shield status. ##### Bee's turn Bee took Shield status. ##### Gear's turn Makes a potion again. Hands Zuhri a potion of bottled lightning (lesser). ##### Dread's turn Dread took PF-Frightened status. He's still frightened 2. ##### Sculpture's turn Sculpture took PF-Grabbed status. Critically failed trying to escape Karsh's grab. ##### Gloam's turn Gloam took Shield status. ##### Vayle's turn ##### Shadow's turn ### Round 5 ##### Volluk's turn *Levitate.* Ash took Shield status. ##### Bond's turn ##### Zuhri's turn ##### Ash's turn ##### Karsh's turn Karsh relieved of status Shield Karsh took Raging status. Karsh gained -5 temporary HP. Sculpture took 23 damage. ##### Bee's turn Stows shield and draws bow. ##### Gear's turn Makes a potion. Gives an Alignment Ampoule to Ash. ##### Dread's turn ##### Sculpture's turn ##### Gloam's turn ##### Vayle's turn ##### Shadow's turn Attacks Bee. ### Round 6 ##### Volluk's turn Vayle took PF-Enfeebled status. Volluk is observing his minions and trying to determine how to improve them. He says he has a workshop below where he makes golems. He summoned the Shadow that is fighting us now too. Casts *Darkness* on Bee and Vayle. ##### Bond's turn Tries to attack the ice sculpture but the cold doesn't hit it and the piercing barely does. ##### Zuhri's turn ##### Ash's turn ##### Karsh's turn Crits on Ice Sculpture. Sculpture took 45 damage. Crit fail! Karsh took PF-Flat-Footed status. Karsh took Shield status. Karsh gained -15 temporary HP. ##### Ash's turn ##### Zuhri's turn - Z2: Phase Bolt - Z1: Shield - A1: Raise Shield *Phase Bolt*. Volluk is immune to physical damage! Zuhri took Shield status. ##### Ash's turn ##### Karsh's turn ##### Bee's turn Bee relieved of status Shield Stows bow. *Flurry of blows.* Sculpture took 15 damage. Sculpture removed from the combat. Vayle took 7 damage. Bee took 7 damage. Karsh took 14 damage. Gloam took 7 damage. Shadow took 7 damage. Shadow added to the combat. Shadow 1 initiative changed to 9 Shadow 1 took 7 damage. Bee took Shield status. Volluk was healed for 5 HP. Suggests we leave since we have Gear and Dread. ##### Gear's turn Crafts a potion and gives it to Gloam. Is going to leave as well. ##### Dread's turn Dread relieved of status PF-Frightened ##### Gloam's turn Merged added to the combat. Merged initiative changed to 14 ##### Merged's turn He's back! Bond took Terrified status. He can only attack it until it's dead or run away from it. Bond took 13 damage. Merged gained -4 temporary HP. ##### Gloam's turn Gloam relieved of status Shield ##### Vayle's turn *Harm*. Vayle was healed for 9 HP. ##### Shadow 2's turn ##### Shadow 1's turn ### Round 7 ##### Volluk's turn Zuhri took PF-Paralyzed status. ##### Bond's turn Merged took 8 damage. ##### Zuhri's turn Zuhri relieved of status Shield Ash relieved of status Shield - Z1: Recall Knowledge on Shadows - A2: Grab, Move Zuhri away ##### Ash's turn ##### Karsh's turn Karsh relieved of status PF-Grabbed Karsh relieved of status PF-Flat-Footed Karsh relieved of status Shield Merged took 17 damage. Karsh took Shield status. ##### Bee's turn Bee relieved of status Shield Shadow 2 took 5 damage. Shadow 1 took PF-Stunned and S1 status. Bee took Shield status. ##### Gear's turn Merged took 12 damage. Merged removed from the combat. ##### Dread's turn Coming back from Fear. ##### Gloam's turn *Recall knowledge* on Shadows. Don't let it tear your shadow away from you or it will spawn a new shadow. It will regrow in an hour otherwise. ##### Vayle's turn *Disrupt undead* but shadow saves. ##### Shadow 2's turn Zuhri took 9 damage. Ash took 9 damage. Ash took PF-Enfeebled status. ##### Shadow 1's turn ### Round 8 ##### Volluk's turn *Dimension door*. Volluk took Shield status. Volluk was healed for 7 HP. Volluk took Healing status. ##### Bond's turn Bond relieved of status Terrified ##### Zuhri's turn Zuhri relieved of status PF-Paralyzed Zuhri took 1 damage. Ash took 1 damage. Zuhri took Bleed status. Volluk took 8 damage. Vulnerable 7 to splash. - Z1: Move - Z1: Attack. - Z1: Move - A1: Dragonstance Shadow 1 took 17 damage. Shadow 1 was healed for 5 HP. Resist 5 to all damage. Zuhri took 1 damage. Ash took 1 damage. ##### Ash's turn ##### Karsh's turn Karsh relieved of status Shield ##### Bee's turn Bee relieved of status Shield Shadows are AC 20. Volluk's spell DC is 25. Shadow 1 took 15 damage. Volluk's AC is 26. ##### Gear's turn Shadow 1 took 10 damage. Attacks shadow again. Shadow removed from the combat. ##### Dread's turn ##### Gloam's turn Shadow 2 took 6 damage. ##### Vayle's turn Gear took Guidance status. *Recall knowledge.* Volluk is a spellcaster who was transformed into a worm that walks. ##### Shadow 2's turn Bee took 10 damage. Bee took PF-Enfeebled and E2 status. ### Round 9 ##### Volluk's turn Volluk relieved of status Shield Volluk was healed for 7 HP. Zuhri took 9 damage. Ash took 9 damage. ##### Bond's turn ##### Zuhri's turn - Z1: Move - A1: Dragonstance Shadow 2 took 9 damage. Zuhri took 1 damage. Ash took 1 damage. ##### Ash's turn ##### Karsh's turn Shadow 2 took 10 damage and was knocked unconscious. Shadow removed from the combat. ##### Bee's turn Stows shield Draws bow Flurry of blows. Volluk took 13 damage. ##### Gear's turn ##### Dread's turn Says we get everyone out, and then we leave. ##### Gloam's turn ##### Vayle's turn Ash was healed for 12 HP. Zuhri was healed for 12 HP. Ash took +2AC status. Ash took Guidance status. ### Round 10 ##### Volluk's turn Volluk was healed for 7 HP. Gear was healed for 7 HP. Was going to cast Vomit Swarm, but he fails his flat check because he's still Deafened. ##### Bond's turn ##### Zuhri's turn Zuhri took 1 damage. Ash took 1 damage. - Z2: Forbidding Ward - Z1: Shield - A1: Move Ash relieved of status +2AC ##### Ash's turn ##### Karsh's turn Combat stopped