**Combat started 9/16/2023, 12:58:07 PM**
## Players
| Vayle | 11 | 40/40 | - |
## Creatures
| Creature | Initiative | HP | Statuses |
| --- | :-: | :-: | :-: |
| Volluk | 32 | 200/200 | - |
| Merged | 24 | 200/200 | - |
| Sculpture | 21 | 200/200 | - |
| Bee | 17 | 50/50 | - |
| Gear | 16 | 40/40 | - |
| Dread | 14 | 60/60 | - |
| Gloam | 13 | 40/40 | - |
## Combat Log
### Round 1
##### Volluk's turn
Doesn't seem to do anything. Just watches what we do.
##### Bond's turn
*Recall knowledge* on The Merged. It's an ogre: dumb, smelly, but powerful. This one has unusually large jaws. It can detach its jaws and eat something whole.
*Bon Mot.*
Merged took 34 damage.
##### Zuhri's turn
Merged took 17 damage.
##### Ash's turn
##### Karsh's turn
Sculpture took PF-Grabbed status.
Sculpture took PF-Flat-Footed and PF-Immobilized status.
##### Merged's turn
Moves towards Bond, but misses.
##### Sculpture's turn
##### Bee's turn
Bee took PF-Dazzled status.
##### Gear's turn
##### Dread's turn
Breaks free of the statue's grasp.
"Get Gear. This one is an Ice Golem. Don't waste your spells on this one. Resistant to physical 5. Immune to most magics. It's mindless. It's a golem construct. Use fire, not cold. Water slows it."
Sculpture initiative changed to 14
##### Sculpture's turn
Tries to grab Dread. Succeeds.
.
Misses Karsh twice.
##### Gloam's turn
Merged took 6 damage.
Gloam took Shield status.
##### Vayle's turn
Bond took Guided status.
*Spiritual weapon.* Looks like a pitchfork.
Merged took 9 damage.
### Round 2
##### Volluk's turn
*Paralyze* on Dread.
Dread took PF-Paralyzed status.
##### Bond's turn
Fails on a Diversion.
Bond relieved of status Guided
*Scamper*.
##### Zuhri's turn
- Z1: Tandem Movement
- Z1: Activate Healer's Gloves.
Gear relieved of status Unconscious
Gear was healed for 13 points.
- Z1: Tandem Movement
- A1: Dragonstance
Volluk can't be flanked!.
Volluk took 15 sonic damage.
##### Ash's turn
##### Karsh's turn
Tries to punch him.
Moved the statue away from Dread.
Karsh took Shield status.
##### Merged's turn
Gloam took PF-Sickened status.
Gloam relieved of status Shield
Gloam took 30 damage.
Merged gained -3 temporary HP.
##### Bee's turn
Bee relieved of status PF-Dazzled
Shoves Merged away from Bond.
##### Gear's turn
Moves twice.
Gear was healed for 9 HP.
##### Dread's turn
Dread relieved of status PF-Paralyzed
##### Sculpture's turn
Volluk tells us he hopes the three of us aren't afraid of the dark.
Sculpture relieved of status PF-Grabbed
Sculpture relieved of status PF-Flat-Footed
Sculpture relieved of status PF-Immobilized
Fails to try to grab Dread.
##### Gloam's turn
Retches. Now only Sickened 2.
##### Vayle's turn
Bee took Guided status.
Bee took Aid status.
### Round 3
##### Volluk's turn
Volluk took Levitate status.
15 feet above everyone.
##### Bond's turn
Merged took PF-Clumsy and PF-Enfeebled status.
Merged took 38 damage.
Merged removed from the combat.
##### Zuhri's turn
- Z2: Forbidding Ward
- Z1: Boost + Extend
- A1: Raise Shield
Ash took ForbiddingWard and Shield status.
##### Ash's turn
##### Karsh's turn
Karsh relieved of status Shield
Gear was healed for 12 HP.
Gear took +2AC status.
Failed to grab sculpture.
##### Bee's turn
Move.
*Flurry of Bow.*
Bee relieved of status Guided
Bee relieved of status Aid
*Earthbind*.
Volluk relieved of status Levitate
Volluk was healed for 14 HP.
##### Gear's turn
Creates an alchemical item and hands it to Dread.
Attacks Volluk.
Gear relieved of status +2AC
##### Dread's turn
Tried to cast *Fear*.
##### Sculpture's turn
Exhales a blast of freezing mist.
Ash took 12 damage.
Volluk was healed for 12 HP.
Zuhri took 12 damage.
Gear took 12 damage.
Dread took 24 damage.
##### Gloam's turn
##### Vayle's turn
Gloam was healed for 12 HP.
Volluk took 9 damage.
At the end of the round, one of the shadows detaches from the other shadows and attacks Vayle.
Shadow added to the combat.
Shadow initiative changed to 10
##### Shadow's turn
Tries to attack and then disappears again.
### Round 4
##### Volluk's turn
Volluk was healed for 7 HP.
*Fear*. Vayle tries to counter.
Zuhri took PF-Frightened status.
Ash took PF-Frightened status.
Gear has an opportunity attack, but missed!
##### Bond's turn
Volluk took 6 damage.
##### Zuhri's turn
- Z2: Deafened
- Z1: Tandem Movement
- A1: Dragonstance
Volluk took PF-Deafened status.
Ash relieved of status PF-Frightened
Zuhri relieved of status PF-Frightened
Ash relieved of status ForbiddingWard
Ash relieved of status Shield
##### Ash's turn
##### Karsh's turn
Karsh took PF-Grabbed status.
Karsh took Shield status.
##### Bee's turn
Bee took Shield status.
##### Gear's turn
Makes a potion again.
Hands Zuhri a potion of bottled lightning (lesser).
##### Dread's turn
Dread took PF-Frightened status.
He's still frightened 2.
##### Sculpture's turn
Sculpture took PF-Grabbed status.
Critically failed trying to escape Karsh's grab.
##### Gloam's turn
Gloam took Shield status.
##### Vayle's turn
##### Shadow's turn
### Round 5
##### Volluk's turn
*Levitate.*
Ash took Shield status.
##### Bond's turn
##### Zuhri's turn
##### Ash's turn
##### Karsh's turn
Karsh relieved of status Shield
Karsh took Raging status.
Karsh gained -5 temporary HP.
Sculpture took 23 damage.
##### Bee's turn
Stows shield and draws bow.
##### Gear's turn
Makes a potion.
Gives an Alignment Ampoule to Ash.
##### Dread's turn
##### Sculpture's turn
##### Gloam's turn
##### Vayle's turn
##### Shadow's turn
Attacks Bee.
### Round 6
##### Volluk's turn
Vayle took PF-Enfeebled status.
Volluk is observing his minions and trying to determine how to improve them. He says he has a workshop below where he makes golems.
He summoned the Shadow that is fighting us now too.
Casts *Darkness* on Bee and Vayle.
##### Bond's turn
Tries to attack the ice sculpture but the cold doesn't hit it and the piercing barely does.
##### Zuhri's turn
##### Ash's turn
##### Karsh's turn
Crits on Ice Sculpture.
Sculpture took 45 damage.
Crit fail!
Karsh took PF-Flat-Footed status.
Karsh took Shield status.
Karsh gained -15 temporary HP.
##### Ash's turn
##### Zuhri's turn
- Z2: Phase Bolt
- Z1: Shield
- A1: Raise Shield
*Phase Bolt*. Volluk is immune to physical damage!
Zuhri took Shield status.
##### Ash's turn
##### Karsh's turn
##### Bee's turn
Bee relieved of status Shield
Stows bow.
*Flurry of blows.*
Sculpture took 15 damage.
Sculpture removed from the combat.
Vayle took 7 damage.
Bee took 7 damage.
Karsh took 14 damage.
Gloam took 7 damage.
Shadow took 7 damage.
Shadow added to the combat.
Shadow 1 initiative changed to 9
Shadow 1 took 7 damage.
Bee took Shield status.
Volluk was healed for 5 HP.
Suggests we leave since we have Gear and Dread.
##### Gear's turn
Crafts a potion and gives it to Gloam.
Is going to leave as well.
##### Dread's turn
Dread relieved of status PF-Frightened
##### Gloam's turn
Merged added to the combat.
Merged initiative changed to 14
##### Merged's turn
He's back!
Bond took Terrified status. He can only attack it until it's dead or run away from it.
Bond took 13 damage.
Merged gained -4 temporary HP.
##### Gloam's turn
Gloam relieved of status Shield
##### Vayle's turn
*Harm*.
Vayle was healed for 9 HP.
##### Shadow 2's turn
##### Shadow 1's turn
### Round 7
##### Volluk's turn
Zuhri took PF-Paralyzed status.
##### Bond's turn
Merged took 8 damage.
##### Zuhri's turn
Zuhri relieved of status Shield
Ash relieved of status Shield
- Z1: Recall Knowledge on Shadows
- A2: Grab, Move Zuhri away
##### Ash's turn
##### Karsh's turn
Karsh relieved of status PF-Grabbed
Karsh relieved of status PF-Flat-Footed
Karsh relieved of status Shield
Merged took 17 damage.
Karsh took Shield status.
##### Bee's turn
Bee relieved of status Shield
Shadow 2 took 5 damage.
Shadow 1 took PF-Stunned and S1 status.
Bee took Shield status.
##### Gear's turn
Merged took 12 damage.
Merged removed from the combat.
##### Dread's turn
Coming back from Fear.
##### Gloam's turn
*Recall knowledge* on Shadows. Don't let it tear your shadow away from you or it will spawn a new shadow. It will regrow in an hour otherwise.
##### Vayle's turn
*Disrupt undead* but shadow saves.
##### Shadow 2's turn
Zuhri took 9 damage.
Ash took 9 damage.
Ash took PF-Enfeebled status.
##### Shadow 1's turn
### Round 8
##### Volluk's turn
*Dimension door*.
Volluk took Shield status.
Volluk was healed for 7 HP.
Volluk took Healing status.
##### Bond's turn
Bond relieved of status Terrified
##### Zuhri's turn
Zuhri relieved of status PF-Paralyzed
Zuhri took 1 damage.
Ash took 1 damage.
Zuhri took Bleed status.
Volluk took 8 damage.
Vulnerable 7 to splash.
- Z1: Move
- Z1: Attack.
- Z1: Move
- A1: Dragonstance
Shadow 1 took 17 damage.
Shadow 1 was healed for 5 HP.
Resist 5 to all damage.
Zuhri took 1 damage.
Ash took 1 damage.
##### Ash's turn
##### Karsh's turn
Karsh relieved of status Shield
##### Bee's turn
Bee relieved of status Shield
Shadows are AC 20.
Volluk's spell DC is 25.
Shadow 1 took 15 damage.
Volluk's AC is 26.
##### Gear's turn
Shadow 1 took 10 damage.
Attacks shadow again.
Shadow removed from the combat.
##### Dread's turn
##### Gloam's turn
Shadow 2 took 6 damage.
##### Vayle's turn
Gear took Guidance status.
*Recall knowledge.*
Volluk is a spellcaster who was transformed into a worm that walks.
##### Shadow 2's turn
Bee took 10 damage.
Bee took PF-Enfeebled and E2 status.
### Round 9
##### Volluk's turn
Volluk relieved of status Shield
Volluk was healed for 7 HP.
Zuhri took 9 damage.
Ash took 9 damage.
##### Bond's turn
##### Zuhri's turn
- Z1: Move
- A1: Dragonstance
Shadow 2 took 9 damage.
Zuhri took 1 damage.
Ash took 1 damage.
##### Ash's turn
##### Karsh's turn
Shadow 2 took 10 damage and was knocked unconscious.
Shadow removed from the combat.
##### Bee's turn
Stows shield
Draws bow
Flurry of blows.
Volluk took 13 damage.
##### Gear's turn
##### Dread's turn
Says we get everyone out, and then we leave.
##### Gloam's turn
##### Vayle's turn
Ash was healed for 12 HP.
Zuhri was healed for 12 HP.
Ash took +2AC status.
Ash took Guidance status.
### Round 10
##### Volluk's turn
Volluk was healed for 7 HP. Gear was healed for 7 HP.
Was going to cast Vomit Swarm, but he fails his flat check because he's still Deafened.
##### Bond's turn
##### Zuhri's turn
Zuhri took 1 damage.
Ash took 1 damage.
- Z2: Forbidding Ward
- Z1: Shield
- A1: Move
Ash relieved of status +2AC
##### Ash's turn
##### Karsh's turn
Combat stopped