# [[Torgga Rumnaheim]]
![[warlock-torgga-full.png]]
*Dwarf Wizard's Apprentice*
Stamina: 22
Luck: 12
## Equipment
- 10 silver coins
- backpack
- 2 days' food
- waterskin
- eating knife
- clothes and boots
- a cloak with magical emblems so you look the part
- a staff to aid your journey
- some books on magical theory
- a backpack full of herbs and magical gewgaws
- one spell of your choice: Heal
## Skills
- Command 10
- Persuasion 10
- History 12
- Language 12
- Incantation 12
## Backstory
Where have you been? The Golden Cave. Magical!
What have you learned? Magic can't save you from a sword.
## Personality Traits
- Brilliant
- Logical
- Moody
## Spells
### Heal (2)
This spell allows the caster to heal 1d6+3 (`dice: 1d6+3`) stamina either to themselves or to allies. The spell may be cast in combat, but the caster must be touching the target of the spell for it to have effect.
## Roll20
![[warlock-torgga-roll20.png]]
![[warlock-torgga-roll20-2.png]]
## Improving
- I have 3 skill points to bank.