# [[Torgga Rumnaheim]] ![[warlock-torgga-full.png]] *Dwarf Wizard's Apprentice* Stamina: 22 Luck: 12 ## Equipment - 10 silver coins - backpack - 2 days' food - waterskin - eating knife - clothes and boots - a cloak with magical emblems so you look the part - a staff to aid your journey - some books on magical theory - a backpack full of herbs and magical gewgaws - one spell of your choice: Heal ## Skills - Command 10 - Persuasion 10 - History 12 - Language 12 - Incantation 12 ## Backstory Where have you been? The Golden Cave. Magical! What have you learned? Magic can't save you from a sword. ## Personality Traits - Brilliant - Logical - Moody ## Spells ### Heal (2) This spell allows the caster to heal 1d6+3 (`dice: 1d6+3`) stamina either to themselves or to allies. The spell may be cast in combat, but the caster must be touching the target of the spell for it to have effect. ## Roll20 ![[warlock-torgga-roll20.png]] ![[warlock-torgga-roll20-2.png]] ## Improving - I have 3 skill points to bank.