- Tags:: #[[Dungeons & Dragons]] #[[Abilities]]
- Standard Array
- Apply these numbers to abilities in any way you want: 16, 14, 13, 12, 11, 10
- Apply racial ability adjustments after assigning scores to abilities
- Used by [[Kuya]]: 17, 15, 13, 12, 10, 8
- Customizing Scores
- Start with these six scores: 8, 10, 10, 10, 10, 10
- Choose which abilities you want to raise. Each time you raise an ability, you have to "pay" the cost, up to a total of 22 points.
- Rolling scores
- Randomly rolling dice to create ability scores