- Tags:: #[[Dungeons & Dragons]] #[[Abilities]] - Standard Array - Apply these numbers to abilities in any way you want: 16, 14, 13, 12, 11, 10 - Apply racial ability adjustments after assigning scores to abilities - Used by [[Kuya]]: 17, 15, 13, 12, 10, 8 - Customizing Scores - Start with these six scores: 8, 10, 10, 10, 10, 10 - Choose which abilities you want to raise. Each time you raise an ability, you have to "pay" the cost, up to a total of 22 points. - Rolling scores - Randomly rolling dice to create ability scores