- measures how hard it is for your enemies to land a significant blow on you with a weapon or a magical effect that works like a weapon. Some characters have a high AC because they are extremely quick or intelligent and able to dodge well, while other characters have a high AC because they wear heavy protective armor that is difficult to penetrate. - [[ttrpgs/Order of the Wandering Mind/Armor Class Modifier]] - Armor bonus from the armor and [[ttrpgs/Order of the Wandering Mind/Shield (armor)]] you are wearing. - If you're wearing light or no armor, also add your [[Dexterity (Dex)]] or [[Intelligence (Int)]] modifier, whichever is higher.