- You learn to turn your own pain into additional pain for your enemies. When you use a wizard encounter power, a wizard daily power, or a blood mage power that deals damage, you can, once per turn as a free action just prior to using the power, deal either a minor wound or a severe wound to yourself.
A minor wound deals 1d10 damage to you.
A severe wound deals 2d10 damage to you.
When the power you use damages a target, you deal
extra psychic damage equal to the damage you dealt to yourself.