%%[[Dungeons & Dragons]] [[Races]]%%
Offspring of a [[Human]] and an [[Elf]], with properties of both.
> Elves and humans sometimes have children together, giving rise to half-elves. With many of the best features of both humans and elves, half-elves have capabilities distinct from both races. They are charismatic and versatile.
- Source: [[ttrpgs/Order of the Wandering Mind/Book - Player's Handbook 4th Ed]]
They share features from both races:
- Elves: natural grace, athleticism, keen perceptiveness
- Humans: drive and passion
- Open-minded, charismatic, confident
- Like to be around people of different races
- Cultivate large networks of acquaintances
- Perpetual wanderers
- Ability Scores:
- +2 [[Constitution (Con)]]
- +2 [[Charisma (Cha)]] or [[Wisdom (Wis)]] (Errata'd)
- Skill Bonuses:
- +2 [[ttrpgs/Order of the Wandering Mind/Diplomacy (Skill)]]
- +2 [[ttrpgs/Order of the Wandering Mind/Insight (Skill)]]
## Racial Features
- [[Dilettante]] or [[Knack for Success (racial feature)]]
- [[Dilettante]]: At 1st level, you choose an at-will power from a class different from yours. You can use that power as an encounter power.
- [[Knack for Success (racial feature)]]
- [[Dual Heritage]]: You can take feats that have either elf or human as a prerequisite (as well as those specifically for half-elves), as long as you meet any other requirements.
- _Group Diplomacy_: You grant allies within 10 squares of you a +1 racial bonus to [[ttrpgs/Order of the Wandering Mind/Diplomacy (Skill)]] checks.
- In [[Toril]], the largest population of half-elves are in [[ttrpgs/Order of the Wandering Mind/Aglarond]], [[ttrpgs/Order of the Wandering Mind/Gulthandor]], [[ttrpgs/Order of the Wandering Mind/The Dales]], and [[ttrpgs/Order of the Wandering Mind/Luruar]], of which the only "half-elf nation" is Aglarond.