- Role: Striker
- Power Source: [[ttrpgs/Order of the Wandering Mind/Martial (power source)]]
- What you lose:
- [[First Strike (class feature)]]
- [[Rogue Tactics (class feature)]]
- [[ttrpgs/Order of the Wandering Mind/Rogue Weapon Talent (class feature)]]
- Armor proficiencies:
- Cloth
- leather
- Weapon proficiencies::
- dagger
- hand crossbow
- shuriken
- sling
- short sword
- Bonus to Defense::
- +1 to [[Reflex Defense]]
- HP at 1st level:: (hybrid rogue) 6
- HP per level gained:: (hybrid rogue) 2.5
- Healing surges per day:: 3
- Key Abilities::
- [[Dexterity (Dex)]]
- [[Strength (Str)]]
- [[Charisma (Cha)]]
- Class Skills::
- [[ttrpgs/Order of the Wandering Mind/Acrobatics (Skill)]]
- [[ttrpgs/Order of the Wandering Mind/Athletics (Skill)]]
- [[ttrpgs/Order of the Wandering Mind/Bluff (Skill)]]
- [[ttrpgs/Order of the Wandering Mind/Dungeoneering (Skill)]]
- [[ttrpgs/Order of the Wandering Mind/Insight (Skill)]]
- [[ttrpgs/Order of the Wandering Mind/Intimidate (Skill)]]
- [[ttrpgs/Order of the Wandering Mind/Perception (Skill)]]
- [[ttrpgs/Order of the Wandering Mind/Stealth (Skill)]]
- [[ttrpgs/Order of the Wandering Mind/Streetwise (Skill)]]
- [[ttrpgs/Order of the Wandering Mind/Thievery (Skill)]]
- Extra trained skills: Choose two extra trained skills from the class skills list above
- [[ttrpgs/Order of the Wandering Mind/Class Features]]
- [[Sneak Attack (hybrid)]]
- [[ttrpgs/Order of the Wandering Mind/Hybrid Talent Options]]
- [[First Strike (class feature)]]
- [[ttrpgs/Order of the Wandering Mind/Rogue Combat Talent]]
- [[ttrpgs/Order of the Wandering Mind/Sharpshooter talent (class feature)]]
- [[ttrpgs/Order of the Wandering Mind/Rogue weapon talent (class feature)]]
- [[Rogue Tactics (class feature)]]
-