- Role: Striker - Power Source: [[ttrpgs/Order of the Wandering Mind/Martial (power source)]] - What you lose: - [[First Strike (class feature)]] - [[Rogue Tactics (class feature)]] - [[ttrpgs/Order of the Wandering Mind/Rogue Weapon Talent (class feature)]] - Armor proficiencies: - Cloth - leather - Weapon proficiencies:: - dagger - hand crossbow - shuriken - sling - short sword - Bonus to Defense:: - +1 to [[Reflex Defense]] - HP at 1st level:: (hybrid rogue) 6 - HP per level gained:: (hybrid rogue) 2.5 - Healing surges per day:: 3 - Key Abilities:: - [[Dexterity (Dex)]] - [[Strength (Str)]] - [[Charisma (Cha)]] - Class Skills:: - [[ttrpgs/Order of the Wandering Mind/Acrobatics (Skill)]] - [[ttrpgs/Order of the Wandering Mind/Athletics (Skill)]] - [[ttrpgs/Order of the Wandering Mind/Bluff (Skill)]] - [[ttrpgs/Order of the Wandering Mind/Dungeoneering (Skill)]] - [[ttrpgs/Order of the Wandering Mind/Insight (Skill)]] - [[ttrpgs/Order of the Wandering Mind/Intimidate (Skill)]] - [[ttrpgs/Order of the Wandering Mind/Perception (Skill)]] - [[ttrpgs/Order of the Wandering Mind/Stealth (Skill)]] - [[ttrpgs/Order of the Wandering Mind/Streetwise (Skill)]] - [[ttrpgs/Order of the Wandering Mind/Thievery (Skill)]] - Extra trained skills: Choose two extra trained skills from the class skills list above - [[ttrpgs/Order of the Wandering Mind/Class Features]] - [[Sneak Attack (hybrid)]] - [[ttrpgs/Order of the Wandering Mind/Hybrid Talent Options]] - [[First Strike (class feature)]] - [[ttrpgs/Order of the Wandering Mind/Rogue Combat Talent]] - [[ttrpgs/Order of the Wandering Mind/Sharpshooter talent (class feature)]] - [[ttrpgs/Order of the Wandering Mind/Rogue weapon talent (class feature)]] - [[Rogue Tactics (class feature)]] -