- Choose one of the following options.
- [[ttrpgs/Order of the Wandering Mind/Artful Dodger (rogue)]]
- You gain a bonus to AC equal to your Charisma modifier against opportunity attacks.
- [[ttrpgs/Order of the Wandering Mind/Brutal Scoundrel (rogue)]]
- You gain a bonus to [[Sneak Attack]] damage equal to your Strength modifier.
- [[ttrpgs/Order of the Wandering Mind/Cunning Sneak (rogue)]]
- You don't take a penalty to Stealth checks for moving more than 2 squares, and you take a –5 penalty instead of a –10 penalty to Stealth checks for running. If you end a move action at least 3 squares away from your starting position, you can make a Stealth check to become hidden if you have any concealment or any cover, except for cover provided by intervening allies.
- [[ttrpgs/Order of the Wandering Mind/Ruthless Ruffian (rogue)]]
- You are proficient with the club and the mace, and you can use those weapons with Sneak Attack or any rogue power that normally requires a light blade. If you use a club or a mace to deliver an attack that has the rattling keyword, add your Strength modifier to the damage roll.
- The choice you make also provides bonuses to certain rogue powers. Individual powers detail the effects (if any) your Rogue Tactics selection has on them.