# [[054_20220628 Many gifts in Shadycreek Run]]
## Session Summary
> [!tldr] [[054_20220628 Many gifts in Shadycreek Run]]
> We went into the Quannah Breach, through two sets of guards (Crowsguard on the Empire side and the unofficial guard on the Run side). We learned that Floyd had been seen coming through here with "a prisoner".
>
> We got some information from a beggar named Yumi, who told us a bit about the four families in power at Shadycreek Run: Mardoons, Trebians, Jagentoths, and Uttelots. When we headed to The Landlocked Lady, we found out that it was owned by the Mardoons. Kheelan, the receptionist, told us that a half-orc named Gaun Shalfer had left a message for Pin, but had actually been found dead, presumably killed by the Jagentoths, whom he'd pissed off somehow.
>
> We went to The Pits to try to find the body of Gaun to *speak with dead* it and find out what exactly happened and where we need to go. But when we got there, we realized we first had to deal with all the gross carrion crawlers that could actually paralyze us. ^summary
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## Recap
![[053_20220621 Temporary White Zone of Truth#^summary]]
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## Log
Water is streaming in our face - the dome has vanished and it's early morning. And it's raining. I cast Aid on myself, the tiefling, and Xenia. I cast _Vigilant Blessing_ on Wally.
We get to a gate and are approached by Crownsguard. Reya says we're looking for Floyd.
[[The Quannah Breach]]
![[twc-quannah-breach.png]]
The Crownsguard say we're going to be searched on the way out, but I get the feeling that actually, they'd turn a blind eye if given some gold. They say they've met [[Floyd Hemsworth]] - he came through here bringing a prisoner, and seem genuinely confused when asked about the description of the prisoner.
They let us through into the breach itself. The wind howls strangely through it. We come across some "guards" who don't even really have a uniform. They just have a strip of cloth. This is like the gate of Shadycreek Run. They tell us we have to pay 2 gp each. Pin says the Uttelot family have a monopoly on the gate. It's 2 gp in and out. Reya pays for everyone.
We enter into [[Shadycreek Run]], named after the creek that is mostly in the shade of trees. As we come out of the Quannah Breach, we see the creek extending out for miles ahead of us. The trees are a sickly purple color. We smell rot and decay from the west, where there is black smoke 500 meters away.
Main street is Clover St, and heads north. Clover Plaza and then North Clover is where we're going, according to Pin. A beggar named Yumi asks us for a copper. Wally says he'll give him money if [[Yumi]] gives us information:
- Tribes/families:
- [[ttrpgs/Temporary White Circle/The Mardoon Family|Mardoons]] are one of the most wealthy.
- [[The Trebian Family|Trebians]]
- [[ttrpgs/Temporary White Circle/The Jagentoth Family|Jagentoths]]
- [[The Uttelot Family|Uttelots]]
- Mardoons hate the Jagentoths and have a decades-long feud between them.
We see one human and one half-orc who are armed. They have chain shirts and leather pauldrons. They are painted blue, but they are a bit makeshift.
We have to head to the Landlocked Lady. Houses are dilapidated. There are a lot of people (whom Pin calls [[The Taskers]]) who keep an informal order. They're not from any one family. They are a loose network of mercenaries.
Someone points out a two-storey building that has a curved archway, half the prow of a ship. It has a mermaid figure that has a sign that says _[[The Landlocked Lady]]_. We go in. There's a strong smell of lavender and incense that is a bit too much, like it's covering up other smells.
Curly-haired man with red hair and green eyes is standing at reception. He welcomes us. 5 gp for 1 hour of companionship. Lady Mardoon owns it. His name is [[Kheelan Went]]. Pin Dunstorm.
Half orc is [[Gaun Shalfer]] and he left a message for Pin. He said we should wait and he would meet us here, but he was found dead this morning. They are saying it was a giant wolf. The Jagentoths were not too happy with him the other night. His body was already taken to [[The Pits]]. It's at the foot of the mountains and that's where they put all the bodies. The bodies are then burnt and used as fertilizer, though there have been rains. We can speak to [[Harka]] -- he manages the removal of bodies and the fires.
He's more than a receptionist - he seems deceptively well-armored. If we want to talk to [[Ophelia Mardoon]], we will have to get a messenger and a good reason. Wally pulls me aside and asks why I want to meet with her, and I explain that maybe we can find an ally in her. I ask him to say that we have many gifts, and he agrees without further comment.
Pin says that Gaun had found a passageway, but did not write it down in a map. He suggests we _Speak to the Dead_.
We go towards The Pits. We get to a little hut there. As we look over the edge of this pit. We see Carrion Crawlers, enormous maggoty things crawling around and feasting on the dead corpses.
Inside the hut, it sounds like there is a puppet show going on. Halva is a really creepy person who mutters to himself and gives me the yikes. He stinks and keeps scratching his arms so much that he draws blood. He "has a mind for faces" and remembers that there was a half-orc nearby who had a green shirt.
[[Carrion Crawlers]] can paralyze.
- Round 1
- Crawlers attack Pin
- Milla twins a Chromatic Orb, 2nd level
- Reya kills Crawler 2 with a rapier (+ green flame blade)
- Pin: Unarmed strike
- Scura
- Bane
- Round 2
- Crawlers - attack Pin and paralyze him, and some start to climb up
- Reya
- Pin
- Scura
- Toll the Dead, then Healing Word on Pin
- Wally
- Round 3
- Tiefling
- Tried to Ice Knife, but it didn't hit. The shard still exploded though, dealing 8 cold damage.
- Scura
- Toll the Dead
- Move towards Pin
- Round 3
- Tiefling
- 3rd level Chromatic Orb to try to save Wally, who is paralyzed
- Sigilic Augmentation
- Scura
- Toll the Dead
- Round 4
-
![[twc-the-pits.png]]
Questions:
- Who killed you?
- How do we find the pathway?
- Is there anything else we should know?