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date:: [[2023-07-18]]
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# [[097_20230718 Bingo and necroballs]]
## Session Summary
> [!tldr] [[097_20230718 Bingo and necroballs]]
> We did Round 2 of the trial, in which we fought three people: Ilva and Nanri, two female knights (the latter of which Wally flirted with), and Akril, a male teenager who was a mage. We fought them off pretty easily, despite the fact that they had an ability to create rifts in the battlefield.
>
> Round 3 was a fight against a pegasus and a knight. The knight would bang on the top of the arena and let loose some rocks that headed for us, but we still managed to restrain the pegasus. ^summary
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## Video

[Video](https://youtu.be/RLdxqEy3igw)
// TIMESTAMPS
00:00:00 Recap
00:04:15 Should we even fight?
00:15:31 Identifying potions
00:22:27 Roll for initiative
00:27:28 Andy loves to complain about apps he uses
00:28:45 Round 1 - Rifts
00:30:29 Dax's turn
00:32:57 Nanri's turn
00:34:59 Scura's turn (Bane)
00:38:05 Milla's turn (Chromatic Orb, twinned)
00:42:37 Xenia's turn (Fireball)
00:43:45 Akril's turn (Scorching Ray)
00:48:05 Wally's turn and Xenia's held action (Necroball)
00:52:24 Wally's real turn (Thunderous Smite)
00:55:06 Round 2 - Rifts
00:57:36 Dax's turn (wrestling move)
01:02:20 Nanri's turn
01:05:11 Ilva's turn
01:06:49 Scura's turn (Guiding Bolt)
01:08:08 Milla's turn (Chromatic Orb, twinned - HDYWTDT)
01:11:23 Xenia's turn (Fire Bolt)
01:12:30 Wally's turn (morningstar)
01:13:48 Wally flirts respectfully
01:14:24 Round 3 - Rifts
01:16:00 Dax's turn (sword)
01:17:23 Ilva's turn
01:18:50 Nanri's turn
01:19:55 Scura's turn (attempted Thorn Whip)
01:23:17 Milla's turn (Ice Knife)
01:25:03 Xenia's turn (Shocking Grope)
01:29:15 Wally's turn (Attempted escape)
01:29:53 Round 4 - Rifts
01:31:32 Dax's turn (Attempted escape)
01:32:30 Ilva's turn
01:34:16 Nanri's turn
01:34:53 Scura's turn (Giant Riding Lizard)
01:37:46 Milla's turn (Chromatic Orb)
01:38:54 Xenia's turn (Fire Bolt, HDYWTDT)
01:40:20 Wally's turn (fails to impress)
01:43:20 Round 5 - Rifts
01:44:44 Dax's turn (sword, HDYWTDT)
01:46:00 Don't mess with another man's dice
01:48:43 Nanri takes off her helmet
01:51:07 The third bout - Roll for initiative
01:56:16 Round 1 - Spear
01:58:14 Milla's turn (Chromatic orb)
02:00:35 Pegasus's turn
02:01:53 Wally's turn (Bless)
02:03:23 Gladiator's turn
02:06:14 Dax's turn (needle dispenser)
02:08:59 Scura's turn (Archer + held action + retcon of Bless)
02:13:12 Xenia's turn (Wand of Wonders)
02:16:32 Milla's turn (Ray of Frost)
02:18:37 Pegasus's turn
02:20:20 Wally's turn (Failed Thorn Whip + spear)
02:23:23 Gladiator's turn
02:24:50 Dax's turn (Web)
02:29:24 Scura's turn (Chalice form, Cure Wounds held)
02:31:29 Xenia's turn (Fire Bolt, HDYWTDT)
02:35:23 Milla's turn (Ray of Frost)
02:36:32 Wally's turn (morningstar)
02:38:50 Gladiator's turn
02:41:14 Scura's triggered Cure Wounds
02:43:17 Dax's turn (sword)
02:45:04 Scura's turn (failed Toll the Dead)
02:46:03 Xenia's turn (Shocking Grasp)
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## Recap
![[ttrpgs/Temporary White Circle/096_20230711 Beware your pride in splendor's hall#^summary]]
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## Log
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Andy threatens to drop rocks on us
Murathan says "actually"
Milla casts Misty Step
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[[Shyndyr]].
Blue bubbles potion - Heroism, given to Dax
Xenia: Potion of Greater Healing
We're fighting three people:
- [[Ilva]]
- [[Nanri]], a celestial with flaming red hair
- [[Akril]] a teenage archmage
![[1689705304928 - Combat]]
I totally have to mess up Andy's dice. He hates that.
We get three potions! They will help you resist certain forms of damage and you can choose as you take them which ones they are.
Nanril has red hair, a celestial. She's radiant.
Round two completed!
![[1689711480228 - Combat]]
- A: Toll the Dead
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⭐ Being faced with a situation that we need to talk about between games. I like when what we should do isn't so obvious.
⭐ The moral dilemma of whether we should fight for riches, and finding out where characters and players stood on that.
⭐ Any opportunity to do combo moves. Looking forward to spotting more synergies as we all get more abilities.
⭐ Dax's wrestling move of shoving Ilva into the pit and then jumping in after her.
⭐ The game-within-a-game of bingo. Having inside jokes among us.
⭐ Restrictions in combat that make me shift out of my optimal gameplay choices and mess with my spell rotation.
⭐ Ambiguity in the situation (should we be calling for aid? what do the sunburns and golden hair mean? would Twilight Sanctuary work in all this bright light? what did Shyndyr mean by playing fair?) ratchets up the tension.
⭐ Murathan panicking about not having prepared the perfect spells.
🪄 I had been able to help make Wally look cool for that knight.
🪄 I hadn't pushed to make Milla join us in combat since she/Lulu? wasn't so enthused.
🪄 I didn't feel some anxiety when Andy mentions wrapping up the campaign.
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