# [[Tentacle Rod]] We got three tentacle rods in [[113_20231128 Why did it have to be tentacles?]] from a high priestess and two cultists. ![[twc-tentacle-rod.png]] > [!tip] [Tentacle Rod](https://www.dndbeyond.com/magic-items/5408-tentacle-rod) > *Rod, rare* > *Requires attunement* > Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.