# [[Vials of Experimental Badassery]]
| Roll | Effect |
| ---- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 | *Leftover wyvern poison.* A creature subjected to this poison must make a Constitution saving throw (Scura's spellcasting DC), taking 1d6 poison damage on a failed save, or half as much damage on a successful one. |
| 2 | *Chuckle Dust.* For the next ten minutes, the target laughs uncontrollably. |
| 3 | *Boggle Oil.* A 1-inch deep puddle of oil appears in the target's space. The puddle is either slippery or sticky (Dax's choice). The puddle is difficult terrain for all hostile creatures and lasts for 1 hour. If the oil is slippery, any creature that enters the puddle’s area or starts its turn there must succeed on a Dexterity saving throw (Scura's spell DC) or fall prone. If the oil is sticky, any creature that enters the puddle’s area or starts its turn there must succeed on a Strength saving throw or be restrained). On its turn, a creature can use an action to try to extricate itself from the sticky puddle, ending the effect and moving into the nearest safe unoccupied space with a successful DC 15 Strength check. |
| 4 | *Calming Tea.* The target is infused with soporific tea. On their next turn, all of their attacks and saving throws have the effect of *Bane* (-d4). |
| 5 | *Ground-up giant toenails.* The needle fires as normal, but toenail powder is sprinkled on Dax. For the next minute, your Strength score changes to 14, but your toes hurt as if they'd just been stabbed. |
| 6 | *Powdered augury sticks.* A comforting light suffuses you as Pelor gives you a small hint about a trial that you're going to face next. |
| 7 | *Clay from ziggurat (Tongues).* For the next minute, the target creature understands any spoken language it hears. Moreover, when the target speaks, any creature that knows at least one language and can hear the target understands what it says. |
| 8 | *Quick-release Midnight Tears.* The creature must succeed on a Constitution saving throw (Scura's spell DC), taking 2d6 poison damage at the start of its next turn on a failed save, or half as much damage on a successful one. |
| 9 | *Fungi.* The target must make a Constitution saving throw (Scura's spell DC) or be poisoned for the next minute. |
| 10 | *Drow poison.* The target must succeed on a Constitution saving throw (Scura's spell DC) or take 1d6 poison damage. |
| 11 | *Low-grade Skein.* The target's vision begins to cloud over as they see into the Ethereal Plane out to a range of 10 feet. They must succeed on a Wisdom saving throw (Scura's spell DC) or have disadvantage on all attacks and saving throws on their next turn. |
| 12 | *Pulverized Sending stone.* The target's mind is connected with that of a random NPC as the effect of Scura's Sending Stones takes hold. |
| 13 | *Explosive seed shells.* Bits of the explosive seed strike the target, detonating upon impact. The target must make a Dexterity saving throw (Scura's spell DC), taking 1d8 bludgeoning damage on a failed save, or half as much damage on a successful one. |
| 14 | *Drops of Potion of Speed.* The needle strikes Dax's skin as it is fired, infusing Dax with the effects of *Haste* for her next turn. |
| 15 | *Trost.* The target becomes temporarily inebriated. All their ability checks are made with disadvantage for the next minute. |
| 16 | *Jump.* The target is imbued with the effects of the spell *Jump* until the end of their next turn. |
| 17 | *Tar from tar ghouls.* A bit of black tar enters the target's veins, rendering them vulnerable to fire damage until the end of their next turn. |
| 18 | *Cucumber juice.* Magical corruption seeps into the target's bloodstream. Until the end of their next turn, they can take 1d6 psychic damage to deal 1d6 bludgeoning damage on their next attack. |
| 19 | *Hupperdook poppers.* The needle is fired as normal, but Dax's needle dispenser lets out a loud crack as fireworks erupt from it. |
| 20 | *Pulverized Death Butterfly wings.* The target is injected with potent Death Butterfly pheromones, causing 20 Death Butterflies to swarm around them, giving melee attackers advantage on attack rolls against them until the end of their next turn. |
Get from Xenia:
- [ ] Skein
- [ ] Trost
- [ ] Potion of Speed
Get from Dax:
- [ ] Explosive seed