# [[019_20210328 Defeating Thunder]]
## Session Summary
Engaged in combat with Thunder, the Dragon Turtle, the party pulled out all the stops to finish the encounter before the ship sustained too much damage. Boris got the killing strike, slicing cleanly through the dragon turtle's hardened neck and delighting in the dragon's blood. Despite ending up victorious, however, significant repairs were needed, and the party decided to sail towards Rumblecusp. ^summary
## Housekeeping
Immy: Can you tell us if there are audio issues?
Ship Actions on its turn: (2/turn)
- Fire [[Ballista]]
- AC 15
- HP 50
- +6 to hit
- range 120/480 feet
- Hit: 3d10 piercing damage
- Fire [[Mangonel]]
- AC 15
- HP 100
- +5 to hit
- range 200/800 feet (can't hit targets within 60 feet of it)
- Hit: 5d10 bludgeoning damage
- Move
- Move up to the speed of one of the ship's sails, with one 90-degree turn. If the helm is destroyed, the ship can't turn.
- Speed: 45 ft; 15 ft while sailing into the wind; 60 ft while sailing with the wind
Extra action for Boris
- Full Speed Ahead
- Use navigational skills to drive the ship forward faster. Roll a d6 and multiply the result by 5. Apply the total as a bonus to the ship’s speed until the end of the ship’s next turn. If the ship is already benefiting from this action’s bonus, don’t add the bonuses together; the higher bonus applies.
Ship components
- Hull: AC 15, HP 300
- Helm: AC 18, HP 50
- Sails: AC 12, HP 100
- Ballista: AC 15, HP 50
- Mangonel: AC 15, HP 100
Extra action for Ora
- Take aim
- Select one of the ship’s weapons that is within 10 feet of the officer. It gains advantage on the next attack roll it makes before the end of the ship’s next turn.
## Recap
![[018_20210321 The Dragon Turtle#^summary]]
## Review the characters
[[Ora]]
[[Boris]]
[[Lira]]
[[Jamedi Cosko|Jamedi]]
[[Captain Three Earrings|CTE]]
## Strong start
It's the Dragon Turtle's turn
Dragon Turtle's actions
Push ship with his tail
Bite (hull)
All held actions triggered:
Lira's Vicious Mockery
Ora's Psychic Blades
Jamedi's crossbow
CTE's Eldritch Blast
## Scenes
- [x] Dragon turtle encounter. Thunder's goals:
- Destroy the hull enough so that the crew will be forced to sail for land (Rumblecusp) for repairs
- Destroy the helm by ramming the side of the ship and damaging the tiller (so that the ship permanently sails to starboard)
- Physically ram the ship so that they cannot sail to port.
- [x] Thunder's cinematic attacks
- Steam Breath on sails
- Going underneath the ship and attempting to capsize it by damaging the hull. ✅
- ship lifted 45 degrees out of the water
- Going away from the ship a bit (too far for melee) and then rushing at the ship and whipping around at the last second with his tail
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## Secrets and Clues
- [ ] Zehir has struck deals with each of the [[Betrayer Gods]] to help him permanently banish [[Uk'otoa]], but the same magic would break the chains and set him free, so each of the Betrayer Gods has sent out an [[The Arms of the Betrayers|arm of the betrayer]] to guard each temple. There are nine in total, but only four of them guard chains. Those that don't guard chains guard clues to the locations of the chains.
- [x] When Boris does Divine Fury, he or anyone watching will glimpse Kogas Ironcutter's tattooed hand guiding his. He may recognize it from his dream.
- [ ] [[Trent Ikithon]] is assembling an elite army to go to [[ttrpgs/The Slayers Five/Xhorhas]] and will try to get [[Ora]] to return to him.
- [ ] Lira has slept with CTE once in an attempt to ascertain more about her motivations.
- [ ] Jamedi does bloodletting rituals every day to practice his hemocraft.
- [ ] Thunder is a young dragon turtle whose mother was killed by Vokodo. Her remains are found along with those of some ships that had been wrecked.
- [ ] CTE will try to avoid Ora because of their night together. She won't want to get too close.
- [ ] Boris's [[Lash of Shadows]] can poison a creature in combat (Dead Eyes and Serpent Venom).
- [ ] Thunder speaks Draconic and Aquan, so Jamedi and Boris can both speak to him if they wish. If they do so, Thunder will keep his word and continue to steer them towards the island, but may give up the broad strokes of his arrangement with Vokodo: shiny ships and shiny gems, both shared between them.
## Fantastic Locations
- [ ] [[Rumblecusp]]
- The most striking feature of the island is the gigantic volcano that looms large from the very center of it, but the volcano has not erupted in many years, and has made the ground surrounding it very fertile.
- A lush forest sits at the base of the mountain, with 100-foot-high trees.
- A mist encircles the base of the mountain, hiding the kobold encampment from view.
## NPCs
[[The Wavechaser]] crew:
- Bosun: [[Boerth]]
- Scuttlebutt: [[Dillyu]]
- First mate: [[Heidi Axebeard]]
- Master Gunner: Amber Battlehammer
- Quartermaster and navigator: [[Orly Skiffback]]
## Monsters
- [ ] [Dragon Turtle](https://www.dndbeyond.com/monsters/dragon-turtle)
## Loot
- [ ]
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## Log
| Initiative | Creature | AC | HP | Conditions |
| ---------- | -------- | --- | ------- | ------------------------------------ |
| 15 | Boris | 15 | 50/50 | |
| 14 | Thunder | 18 | 10/341 | disadvantage, -2 to Dex saving throw |
| 13 | Lira | 13 | 28/28 | |
| 11 | Ora | 14 | 33/33 | |
| 11 | Jamedi | 16 | 43/44 | |
| 11 | CTE | 13 | 38/38 | die |
| 10 | Ship | -- | -- | |
| -- | Hull | 15 | 144/300 | |
| -- | Helm | 18 | 50/50 | |
| -- | Sails | 12 | 48/100 | |
| -- | Ballista | 15 | 50/50 | |
| -- | Mangonel | 15 | 100/100 | advantage |
who has made the promise?
Can you let us leave?
Does anybody know who Vokodo is?
How can we stop you attacking us?
do you mean me shiny? or ship shiny?