# [[033_20210807 The Harpies]]
^e51789
## Session Summary
> [!abstract] [[033_20210807 The Harpies]]
> In response to the Plank King's message, Boris confirmed that you DO have 30% for the Plank King, but that Three Earrings had defected and allied herself with Uk'otoa. He had time to do this just before he got charmed by the alluring harpies that were preying on a lone sahuagin on the galley called the Drunken Jester. Despite some frustrating saving throws, you killed off all the harpies, including the matriarch, and their pets, the two bat-like creatures, flew away.
>
> You continued to investigate the remaining ships, finding a book about the Arms of the Betrayer Gods, a magical anchor, and a traveling hole punch. You set Orly and the crew to work getting the Red Treasure up and running, allowed a bunch of villagers to reclaim what they said was their ship, the Storm of Revenge, and set Flint off to the mines to see how profitable they can be.
>
> You made your way towards the ruins, but encountered two ethereal mushrooms that seemed to glide towards you. Running the other way, back to the village, Boris spotted a map resting against the base of a tree. Ora picked it up, and it immediately wrapped itself around her entire head. ^summary
## Housekeeping
- [x] D&D Beyond now has containers! Let's go over those and see how to use them. Sometime before next week, please go through your items and put them in the appropriate containers - that may have in-game ramifications.
- [x] Who has the Portable Hole?
## Recap
![[032_20210801 A pirate ship of our very own#^summary]]
## Strong start
> Boris, the gorgeous melody of the creatures' song is as alluring a sound as you’ve ever heard, but you know in your heart that these winged half-bird, half-woman creatures mean you nothing but harm.
> In the middle of this, a clear voice cuts through the haze in your mind ._Message from Plank King: Three Earrings did not respond. Afraid you had failed. When can I expect my share of the dragon's hoard? 30%._ You have an opportunity to respond. What do you do?
>
> The rest of us watch as Boris lowers his weapon, suddenly slack-jawed and staring.
## Scenes
- [ ] Harpy encounter
- 3 harpies, 1 harpy matriarch, 2 amphiptere
- Harpy matriarch comes and flies down
- small, black birds swirl around her like planets
- sallow cheeks and stringy hair
- gray feathers turn to gray flesh on her arms
- They will flee when one of them is killed.
- The harpies were attacking the dying remnants of a sahuagin. If the players don't attempt to defend the sahuagin in two turns, it is going to die. Otherwise, it will help them in battle.
- [ ] Going through the remaining ships
- [ ] Heading to [[The Shaded Tangle]]
- [ ]
## Secrets and Clues
- [ ] Three Earrings was contacted by Johann every night. She had been informing him of their activities, conveniently leaving out her own allegiance to a god of the sea. She told the Plank King about the dragon.
- [ ] The form Ora wears is bears a striking resemblance to Jannika's human form-- she has subconsciously created herself in the image of Jannika's human form.
- [ ] There are intelligent denizens of Rumblecusp who have somehow avoided the mind-altering mist. They have grown accustomed to villagers travelling back from Shipwreck Beach and will not harm them if not harmed.
- [ ] Something travelled with Vokodo when he was exiled here, and that something is in [[The Shaded Tangle]]. There are rumors of a strange tree that sucks the color out of nearby animals and things, while also killing plants.
- [ ] There is a strange confusion that settles in people that wander into [[The Shaded Tangle]].
- [ ] A castle once stood in [[The Shaded Tangle]], but all its inhabitants were killed in the rift that brought [[Vokodo]] and the dragontree to Rumblecusp.
- [ ] Rumblecusp has the unique privilege of somehow standing in the convergence of several arcane ley lines that hold planes apart. As such, it contains several portals that appear, seemingly randomly, to other places and sometimes other planes.
- [ ] [[Hektor Delina]] was not able to destroy the war pick. Only another Arm of the Betrayer can do that.
- [ ] The Arms of the Betrayers are sentient weapons that contain parts of the Betrayer gods themselves. It was all they could do to reach across the Divine Gate. Each Arm seeks to accomplish objectives their makers had. They can grant powers, which can sometimes be enough to turn enterprising souls evil.
- [ ] [[ttrpgs/The Slayers Five/The Luxon]] is an ancient entity that supposedly transcends even gods. They ultimately want to be reassembled because once they are, they will be able to ask themselves what they are.
## NPCs
- [ ] [[Orly Skiffback]]
- [ ] [[Boerth]]
- [ ] [[Amber Battlehammer]]
- [ ] [[Dillyu]]
- [ ] [[Flint]] and [[Little Finger]]
## Monsters
- [x] Harpies
- [ ] [[Shipwreck Beach#Encounters]]
## [[Loot]]
- [ ]
---
## Log
Start: 18:00
Ora's Psychic Whispers to Boris, Lira, and Jamedi lasts until 22:30
Ora has the portable hole
Boris's response to [[Johann]]: CTE absconded, defected to Uk'otoa. We have your 30%. Have to find transport to the island.
Harpy A immunity: everyone
Harpy B immunity: everyone
Charmed by B: Boris and Ora
Charmed by M: Ora, others immune
A is hexed
IMmune to charm by matriarch: Ora,
Charmed: Lira, Boris
Blessed: Lira, Boris, Jamedi
Ora: bardic inspiration die
There are 4 white pearls in the dragon's hoard worth 100gp each
The amphipteres disband and go flying out of the cave.
Loot:
- Traveling Hole Punch (green glass but sturdier) miscellaneous glass > Ora in her backpack
- 50 gp
- Ring of endless ball bearings -- from Beautiful Revenge. Identified. > Boris
- Immediate anchor > on the boat
2 hours: sahuagin, Boris, Lira
sahuagin warns them of the tree, Boris rolls a 13 to be friends with it
Long rest
08:00
- Book about the Arms of the Betrayer Gods > Boris
curse on Boris and Ora on the Drunken Prince
2 hours: Boris, Lira, Jamedi
Jamedi realizes that they are cursed
Boris has Vigilant Blessing
Red Treasure (military) + crates
They'll want to investigate the mines. They sent Flint to go off and bring Qresk and the dragonborn to the village and then go prospect the mines.
Storm of Revenge (50%) - bunch of villagers
Ones at 75% they want untouched
Boris has 3 pearls left - he gave Fortune's Favor to Lira
10:00
Go to Ruins, and then to village
End: 14:00
Ora can't be surprised, so the Map Mimic skips its turn this round.