![[agdon-longscarf.png]] ```statblock name: Agdon Longscarf size: Medium type: fey subtype: harengon alignment: Chaotic Evil ac: 19 hp: 136 speed: 35 ft., or 70 ft. while wearing his scarf stats: [11, 20, 11, 11, 14, 16] saves: - Dexterity: 7 - Wisdom: 4 skillsaves: - Acrobatics: 7 - Perception: 6 - Sleight of Hand: 7 - Stealth: 7 senses: Passive Perception 16 languages: Common, Sylvan cr: 17 traits: - [Evasion, If Agdon is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw and only half damage if he fails, provided he isn’t incapacitated.] - [Standing Leap, Agdon’s long jump is up to 20 feet and his high jump is up to 10 feet, with or without a running start.] actions: - [Multiattack, Agdon makes four Branding Iron or Dagger attacks.] - [Branding Iron, Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (2d10+5) fire damage, and the target is magically branded. Agdon is invisible to creatures branded in this way. The brand disappears after 24 hours, or it can be removed from a creature or object by any spell that ends a curse.] - [Dagger, Melee or Ranged Weapon Attack: +11 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 15 (2d10+4) piercing damage] - [Quick Fingers, As a bonus action, Agdon targets one creature within 5 feet of him that he can see and makes a Dexterity check 17 (1d20+7), with a DC equal to 1 + the target’s passive Perception score. On a successful check, Agdon pilfers one object weighing 1 pound or less that the target has in its possession but not in its grasp, without the target noticing the theft.] reactions: - [Uncanny Dodge, Agdon halves the damage that he takes from an attack that hits him. He must be able to see his attacker.] ``` In days gone by, Agdon Longscarf made a name for himself as he and his band of miscreants menaced travelers throughout various Feywild domains. It was in Prismeer, however, that Agdon’s antics came to an end by Zybilna’s hand. As punishment for his offenses, the archfey demanded that Agdon give up his beloved scarf. When he refused, Zybilna cursed him so that he would never be able to remove it. She then pinned the scarf to a young sapling with a magic nail made of gold and iron, and she bade the tree grow until its branches raked the clouds. Agdon was thus carried into the sky, where he was stranded for a long time. The arrival of the Hourglass Coven signaled a reversal of Agdon Longscarf’s fortunes. With Zybilna trapped in temporal stasis, Agdon’s loyal gang was able to chop down his tree prison. But his scarf remained pinned to the felled trunk, and him with it, until Bavlorna struck a deal with him—she agreed to remove the nail and free the scarf in exchange for the best prize from each of his raids thereafter. Agdon’s scarf is a bright blue length of cloth that he claims was woven from lightning bolts he stole right out from under a dark cloud. The scarf can’t be removed, even if Agdon dies. His branding iron functions for him alone, and it ceases to be hot when it leaves his hand. The brand it makes is shaped like three bounding rabbits connected nose to tail, forming a triangle. ## Roleplaying Notes This harengon brigand is an insufferable braggart and a daring thief who’s willing to put himself in seemingly precarious situations when he has an audience, confident that his speed and cunning will see him through danger. He leads by example rather than by dictate. Alignment. Chaotic evil. Personality Trait. “Responsibility isn’t really my thing.” Ideal. “What’s yours is mine; it’s only a matter of time.” Bond. “I have a reputation to uphold. I can’t have it sullied by silly concepts like honesty and generosity.” Flaw. “My confidence is bound up in my scarf’s powers. I’m quite the coward without it.”