When you fall: - You take damage: 1d6 bludgeoning damage for every 10 feet you fall, to a maximum of 20d6. - You land prone. Rate of falling - You instantly descend up to 500 feet. - If you're still falling on your next turn, you descend up to 500 feet at the end of that turn. A flying creature falls when: - it is knocked prone - its speed is reduced to 0 feet - if it loses its ability to move, unless it is aflight due to magic (like the fly spell) When a flying creature is knocked prone - It falls 500 feet minus its flight speed before calculating falling damage - Next turn, it can take its action to "stand up" and fly.