# Skabatha "Granny" Nightshade Skabatha Nightshade is the second hag sister of [[The Hourglass Coven]], and she lives in [[Thither]]. ![[skabatha-nightshade.png]] ## Lost things Skabatha has stolen the following things from the party: - [[Ora]]'s twin, [[Aro|Aro]] ## Talking Tablet Skabatha also has the other talking tablet that the party took from [[Bavlorna Blightstraw]]. She last responded `What are you playing at, sister?` to Ora when Ora wrote `Thither` on it. ## Description Skabatha is the oldest member of the Hourglass Coven. Better known as Granny Nightshade, she offers her assistance to those who are haunted by regret. Her deals often result in cruel twists; for example, a petitioner who asks to be reunited with a lost love might be transformed into one of their loved one’s cherished items, such as a favorite bonnet. Skabatha assumes the guise of an old toymaker. Part toy herself, she has a windup key between her hunched shoulders that rotates quickly when she’s in a good mood and slows down as her mood sours. When she is furious, the key comes to a dead stop. _**Alignment.**_ Neutral evil. _**Personality Trait.**_ “When dealing with outsiders, I present myself as a kindly old grandmother.” _**Ideal.**_ “Children are better off working for me than picking up lots of bad habits.” _**Bond.**_ “I hate my sisters, but together we are strong." _**Flaw.**_ “I forget the first creature I see each day when I awaken.” #### Skabatha’s Appearance Skabatha appears as a short, thin, gnarled woman swathed in a tattered dress with petticoats. Cracked white face paint plasters her features, with crimson splotches on her cheeks and thick mascara coating her sparse eyelashes. Underneath her makeup, her flesh is textured like rotten bark and infested with wood lice and fungus. The windup key sticking out of her back is a part of her body and no easier to remove than one of her limbs. Skabatha roams Thither on her [flying rocking horse](https://www.dndbeyond.com/monsters/flying-rocking-horse) (see [chapter 3](https://www.dndbeyond.com/sources/twbtw/loomlurch) for its stat block), which creaks horribly as it moves. #### Skabatha’s Weakness Skabatha always forgets the first creature she sees when she awakens after a long rest. See the stat block for details. ## Original statblock ```statblock name: Skabatha Nightshade size: Medium type: fey subtype: hag alignment: neutral evil ac: 16 hp: 150 hit_dice: 20d8+60 speed: 30 ft. stats: [18, 9, 16, 12, 16, 15] saves: - Constitution: 6 - Intelligence: 4 - Wisdom: 6 - Charisma: 5 skillsaves: - Arcana: 7 - Deception: 5 - Perception: 6 - Stealth: 2 senses: Truesight 60 ft., Passive Perception 16 languages: Common, Elvish, Infernal, Sylvan cr: 8 traits: - [Boon of Immortality, Skabatha is immune to any effect that would age her, and she can’t die from old age.] - [Forgetfulness, The first creature that Skabatha sees after she finishes a long rest is invisible to her. She can’t remember seeing the creature or perceive it using her truesight until the end of her next long rest.] actions: - [Multiattack, Skabatha makes two Claw attacks.] - [Claw, Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 25 (6d6 + 4) poison damage.] spells: - Skabatha casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 14) - at will: detect magic, druidcraft, speak with animals - 2/day each: polymorph, remove curse, speak with plants - 1/day: awaken (as an action), plane shift (self only) legendary_actions: - [] reactions: - [Alter Size, (BONUS ACTION) Skabatha magically shrinks herself to Tiny size (between 4 and 8 inches tall) or returns to her normal size. If Skabatha lacks the room to return to her normal size, she attains the maximum size possible in the space available. Anything she is wearing or carrying changes size along with her. As a Tiny creature, Skabatha deals 2 (1d4) poison damage when she hits with a Claw attack. She has advantage on Dexterity (Stealth) checks, and disadvantage on Strength checks and Strength saving throws. Her statistics otherwise remain unchanged.] ``` ## Modified statblock ```statblock name: Skabatha Nightshade size: Medium type: fey subtype: hag alignment: neutral evil ac: 18 hp: 164 hit_dice: 22d8+66 speed: 30 ft., fly 40 ft. stats: [18, 12, 16, 13, 24, 20] saves: - Strength: 10 - Dexterity: 7 - Constitution: 9 - Intelligence: 7 - Wisdom: 13 - Charisma: 11 skillsaves: - Arcana: 7 - Deception: 17 - History: 7 - Insight: 19 - Medicine: 13 - Nature: 7 - Perception: 13 - Persuasion: 11 damage_resistances: radiant damage_immunities: fire, bludgeoning condition_immunities: petrified, restrained senses: Truesight 60 ft., Passive Perception 23, darkvision 60 ft. languages: All cr: 22 traits: - [Boon of Immortality, Skabatha is immune to any effect that would age her, and she can’t die from old age.] - [Forgetfulness, The first creature that Skabatha sees after she finishes a long rest is invisible to her. She can’t remember seeing the creature or perceive it using her truesight until the end of her next long rest.] actions: - [Multiattack, Skabatha makes two Claw attacks.] - [Claw, Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 25 (6d6 + 4) poison damage.] spells: - Skabatha casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 21, +13 to hit with spell attacks) - at will: druidcraft, mending, resistance, thorn whip - 4/day: animal friendship, cure wounds, fog cloud - 3/day: enhance ability, hold person - 3/day: call lightning, dispel magic - 3/day: blight, hallucinatory terrain, stoneskin - 3/day: antilife shell, geas, scrying - 1/day each: heal, reverse gravity, plane shift, feeblemind, shapechange legendary_actions: - [] reactions: - [Alter Size, (BONUS ACTION) Skabatha magically shrinks herself to Tiny size (between 4 and 8 inches tall) or returns to her normal size. If Skabatha lacks the room to return to her normal size, she attains the maximum size possible in the space available. Anything she is wearing or carrying changes size along with her. As a Tiny creature, Skabatha deals 2 (1d4) poison damage when she hits with a Claw attack. She has advantage on Dexterity (Stealth) checks, and disadvantage on Strength checks and Strength saving throws. Her statistics otherwise remain unchanged.] ```