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date:: [[2023-08-12]]
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# [[046_20230812 Karsh the undead]]
## Session Summary
> [!tldr] [[046_20230812 Karsh the undead]]
> The party learned about the fate of Karsh and Gear from Dread, discovering that Karsh died from ghoul poison and rose as an undead, while Gear sometimes turns feral as a gnoll. They visited various NPCs in Otari including Sir Eresant, Wrin Sivinxi, and Dot Rajani, then headed toward the Gauntlight where they encountered a skeletal mage and defeated it in combat. After the battle, they were approached by werewolves who retreated into the woods, and Vayle discovered a secret compartment in a weapon containing a key with a foaming mug icon. ^summary
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## Video
[Video]()
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## Recap
![[045_20230729 Downtime learning about Roseguard#^summary]]
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## Log
Recap
- [[Ashnefrotty|Ash]] is here to save Jade, who was investigating demonic activity
- [[Jaspen Bond Callistair|Bond]] and [[Zuhri]] encountered and scared away a pack of dogs
- Bond found out that [[The Osprey Club]] was stealing from the thieves and returning items to their proper owners.
- Zuhri tried to convince [[Vandy Banderdash|Vandy]] to convince others to let [[Augrael]] eat dead undead. 10% agreed.
- Zuhri drank a drink called [[Cossuk's Kiss]]. Met [[Zelf]].
- Zuhri found a book called *Becoming the Worm that Walks*. We realised we haven't destroyed [[Volluk Azrinae]].
- According to [[Dread]], [[Karsh]] and [[Gears|Gears]] turned on them and betrayed them.
Dread also has some sort of aura and he says that the undead presence is gone.
Gloam is loudly musing about why he would die and who killed him.
Dread told us that Karsh got bitten by a ghoul while with us, and it just got worse and worse. Gloam couldn't cure it, and neither could the clerics they paid. A few weeks ago, while in the Gauntlight, Karsh died fighting a devil named [[Korlock]]. They won despite that. With the ghoul poison running through his veins, Karsh rose again at midnight, becoming the very thing he hates. He still remembers his skills and his values, although he's occasionally overcome by his hunger.
Gear sometimes just turns feral as a gnoll. They've known it for a while and could handle it.
We go to [[Sir Eresant]]. He says Karsh hasn't seen him for weeks. He
[[Wrin Sivinxi]] goes up to Vayle and gives them a piece of paper. She says they owe her 30 gp, eventually.
Dot Rajani says she's a great researcher and offers to research something for us. But it would be 98 gp per week!
Wrin gave Vayle *Searing Light*, Level 3.
On our way to the Gauntlight, we are met by a skeleton in a hood that has a moment with Vayle telepathically. There are a pack of dogs. We moved closer
- 24 Skeleton
- 24 Bond
- 18 A&Z
- 21 Vayle
![[1691837318366 - Combat]]
The party engaged in a fierce battle against a skeletal mage that cast lightning bolt and blazing dive spells. After several rounds of combat involving healing, grappling, and strategic attacks, the party successfully defeated the undead caster.
We spend about an hour healing up. Calamity's Ruin pass us.
We get 26 gp of monster parts for the Skeletal Mage. *skeleton, perception, heavy armor, slashing*.
3 of the largest wolves we've ever seen emerge from the shadow. Then an even larger wolf comes out of the swamp and attacks the lead wolf of the three.
Zuhri realises that all of the wolves are werewolves. They look at us and go back into the woods.
Vayle realises there's a secret compartment to the pommel. There's a key with the icon of a foaming mug.
60 gp to create a shield from monster parts.
26 skeletal mage
10 minotaur
4.3 ghoul
0.5 skalathrax
5.5 octoturtle
13.7 traded from Bond