# [[Marmanak]] ![[Marmanak.svg]] ![[uu-marmanak.png]] ## Recent Events ### Session 069 - Arbor Felix Defense Preparation - Provided [[Juggernaut Mutagen]] to [[Vayle]], [[Jaspen Bond Callistair|Bond]], and [[Davios]] for additional +2 Fortitude bonus - Worked with [[Hearthmother Saesella]] to prepare the party for the werewolf battle - Contributed to the defense preparations of [[Arbor Felix]] ## Description Marmanak is a gnome engineer, trapmaster, toxicologist, and alchemist who came from outside [[Arbor Felix]] and decided to stay with the villagers. He is described as a "crazy engineer and trapmaster" with obsessive tendencies typical of gnomes. ## Background - **Origin**: Came from outside [[Arbor Felix]] but chose to stay permanently - **Expertise**: Specializes in toxicology, alchemy, engineering, and trap-making - **Knowledge**: Knows a lot about poisons but doesn't know much about basilisks - **Integration**: Successfully integrated into the village despite being an outsider ## Skills & Abilities - **Toxicology**: Extensive knowledge of poisons and their effects - **Alchemy**: Capable of creating various alchemical substances - **Engineering**: Skilled in mechanical devices and constructions - **Trap-making**: Expert in creating defensive and offensive traps ## Role in Arbor Felix Marmanak represents one of the few outsiders who have been accepted into [[Arbor Felix]], demonstrating that the village can integrate non-native individuals when they provide valuable skills. His expertise in poisons aligns well with the village's focus on toxic substances and their immunity to them. ## Relationships - **[[Arbor Felix]]**: Integrated member of the community - **Village**: Valued for his technical expertise and knowledge - **Party**: Potential source of information about poisons and alchemy