# [[Marmanak]]
![[Marmanak.svg]]
![[uu-marmanak.png]]
## Recent Events
### Session 069 - Arbor Felix Defense Preparation
- Provided [[Juggernaut Mutagen]] to [[Vayle]], [[Jaspen Bond Callistair|Bond]], and [[Davios]] for additional +2 Fortitude bonus
- Worked with [[Hearthmother Saesella]] to prepare the party for the werewolf battle
- Contributed to the defense preparations of [[Arbor Felix]]
## Description
Marmanak is a gnome engineer, trapmaster, toxicologist, and alchemist who came from outside [[Arbor Felix]] and decided to stay with the villagers. He is described as a "crazy engineer and trapmaster" with obsessive tendencies typical of gnomes.
## Background
- **Origin**: Came from outside [[Arbor Felix]] but chose to stay permanently
- **Expertise**: Specializes in toxicology, alchemy, engineering, and trap-making
- **Knowledge**: Knows a lot about poisons but doesn't know much about basilisks
- **Integration**: Successfully integrated into the village despite being an outsider
## Skills & Abilities
- **Toxicology**: Extensive knowledge of poisons and their effects
- **Alchemy**: Capable of creating various alchemical substances
- **Engineering**: Skilled in mechanical devices and constructions
- **Trap-making**: Expert in creating defensive and offensive traps
## Role in Arbor Felix
Marmanak represents one of the few outsiders who have been accepted into [[Arbor Felix]], demonstrating that the village can integrate non-native individuals when they provide valuable skills. His expertise in poisons aligns well with the village's focus on toxic substances and their immunity to them.
## Relationships
- **[[Arbor Felix]]**: Integrated member of the community
- **Village**: Valued for his technical expertise and knowledge
- **Party**: Potential source of information about poisons and alchemy